Tags: S.C.O.U.R.G.E.: Heroes of Lesser Renown
<a href="http://scourge.sourceforge.net/">SCOURGE</a>, the 3D roguelike with turn based combat and a sense of humor, has hit <A href="http://sourceforge.net/project/showfiles.php?group_id=98006&package_id=104986&release_id=334336">version v.10</a> for Windows and Linux. The new features and changes are:
<br>
<ul><li>New game logo and windowless menu
<br>
<li>UI themes (default to dark theme)
<br>
<li>Character portraits
<br>
<li>Simplified/improved UI (eg.: cast healing spell on char. portrait, etc.)
<br>
<li>Quick spell/skill buttons (icons ant tooltip) (F1-F12 shortcuts)
<br>
<li>Linux binary distribution via autopackage
<br>
<li>Improved wall transparency that works with water levels.
<br>
<li>Cursed items that cannot be removed w/o uncursing them first
<br>
<li>General/Storyline npc-s at HQ.
<br>
<li>Conversation engine/UI w. npc portraits
<br>
<li>New dungeon themes from Wadfather
<br>
<li>Storyline playable to level 6: npc conversation, storyline missions, balanced battle, monsters casting more spells, etc.
<br>
<li>More new spells: Ring of harm, Malice storm, Unholy decimator, teleportation
<br>
<li>Decorative gargoyles take up less screen-space.
<br>
<li>Oval cut-out lighting optional.
<br>
<li>Items/spells now have a min. depth at which they appear.
<br>
<li>Magic item's damage multipler select a likely monster. (ie. a level 3 item does not select a level 15 monster.)
<br>
<li>Uzudil (npc) "reminds" players of mission objectives on level change
<br>
<li>Uzudil gives mission success message (carries storyline forward).
<br>
<li>XP bonus on mission success, display this with success message.
<br>
<li>Better mission management (bugs fixed, removes old missions, etc.)
<br>
<li>Party / Character creator wizard
<br>
<li>TB combat: double click to move, single click to show path
<br>
<li>Cursor to change to indicate attack over creature
<br>
<li>Item and spell graphics (items use RLTiles)</ul>
<br>
w00t! Character creation is finally done!
<br>
<br>
Thanks, <b>Gabor</b>!
<a href="http://scourge.sourceforge.net/">SCOURGE</a>, the 3D roguelike with turn based combat and a sense of humor, has hit <A href="http://sourceforge.net/project/showfiles.php?group_id=98006&package_id=104986&release_id=334336">version v.10</a> for Windows and Linux. The new features and changes are:
<br>
<ul><li>New game logo and windowless menu
<br>
<li>UI themes (default to dark theme)
<br>
<li>Character portraits
<br>
<li>Simplified/improved UI (eg.: cast healing spell on char. portrait, etc.)
<br>
<li>Quick spell/skill buttons (icons ant tooltip) (F1-F12 shortcuts)
<br>
<li>Linux binary distribution via autopackage
<br>
<li>Improved wall transparency that works with water levels.
<br>
<li>Cursed items that cannot be removed w/o uncursing them first
<br>
<li>General/Storyline npc-s at HQ.
<br>
<li>Conversation engine/UI w. npc portraits
<br>
<li>New dungeon themes from Wadfather
<br>
<li>Storyline playable to level 6: npc conversation, storyline missions, balanced battle, monsters casting more spells, etc.
<br>
<li>More new spells: Ring of harm, Malice storm, Unholy decimator, teleportation
<br>
<li>Decorative gargoyles take up less screen-space.
<br>
<li>Oval cut-out lighting optional.
<br>
<li>Items/spells now have a min. depth at which they appear.
<br>
<li>Magic item's damage multipler select a likely monster. (ie. a level 3 item does not select a level 15 monster.)
<br>
<li>Uzudil (npc) "reminds" players of mission objectives on level change
<br>
<li>Uzudil gives mission success message (carries storyline forward).
<br>
<li>XP bonus on mission success, display this with success message.
<br>
<li>Better mission management (bugs fixed, removes old missions, etc.)
<br>
<li>Party / Character creator wizard
<br>
<li>TB combat: double click to move, single click to show path
<br>
<li>Cursor to change to indicate attack over creature
<br>
<li>Item and spell graphics (items use RLTiles)</ul>
<br>
w00t! Character creation is finally done!
<br>
<br>
Thanks, <b>Gabor</b>!