GOG.com
Donate to Codex
Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
u7buy.com

Dungeon Siege 2 pre-love at GameSpy

Click here and disable ads!

Dungeon Siege 2 pre-love at GameSpy

Preview - posted by Saint_Proverbius on Fri 5 August 2005, 02:47:23

Tags: Dungeon Siege 2

There's a preview of Dungeon Siege 2 over at GameSpy which covers a lot of things you probably already know if you downloaded the demo. Here's a bit on the super duper story:

The game begins with the player selecting a sex, appearance, and which of the four available races they'll be playing. After that, the player gets thrown into the thick of the action. This was where I noted the first difference between Dungeon Siege II and its predecessor -- story depth. The game's introductory level and first series of quests already has more twists, turns and genuine character development than the whole first game. It even flirts with the moral ambiguity that's so in vogue right now. You actually begin the game in the employ of the bad guys as a mercenary. You fight your way through a battlefield against Dryads to help uber-bad guy Valdis knock over an old temple that contains a piece of an ancient shield. Once you do, though, Valdis proceeds to turn on you, murdering most of the mercenaries (including your best friend) and leaving you for dead. Oops.​
Oops in the story writing department. Being a "bad guy" through the tutorial and then turning good at the drop of a hat isn't moral ambiguity, it's lame. Not having a story twist is often better than having a really crappy one.

Spotted at: Shack News

There are 24 comments on Dungeon Siege 2 pre-love at GameSpy

Site hosted by Sorcerer's Place Link us!
Codex definition, a book manuscript.
eXTReMe Tracker
rpgcodex.net RSS Feed
This page was created in 0.040972948074341 seconds