Dungeon Siege 2 patch 411
Dungeon Siege 2 patch 411
Development Info - posted by Saint_Proverbius on Wed 21 September 2005, 19:10:07
Tags: Dungeon Siege 2Gas Powered Games has released some details about a fun patch they're working on for Dungeon Siege 2. Here's a few, but not all, of the details:
Multiplayer
- modification so client will always query games at a public ip address, regardless of what the host reports (for routers that are passing on PC's private ip address).
- remove need for adding dpnsvr command line entry for some routers.
Savegame
Retain last 5 backups of savegame, in addition to current savegame. New backup format will not be .bak, so 3rd-party cleanup utilities do not delete them.
Modding Support
A number of changes to file structuring and data handling to better integrate future mod resources and tools.Welp, not of that is too interesting to comment on.
Spotted at: Blue's News
Multiplayer
- modification so client will always query games at a public ip address, regardless of what the host reports (for routers that are passing on PC's private ip address).
- remove need for adding dpnsvr command line entry for some routers.
Savegame
Retain last 5 backups of savegame, in addition to current savegame. New backup format will not be .bak, so 3rd-party cleanup utilities do not delete them.
Modding Support
A number of changes to file structuring and data handling to better integrate future mod resources and tools.
Spotted at: Blue's News