Titan Quest devairy at GameSpot
Titan Quest devairy at GameSpot
Preview - posted by Saint_Proverbius on Sat 5 November 2005, 09:27:21
Tags: Titan QuestGameSpot has a designer diary where Brian Sullivan talks about founding Iron Lore with some rich dude he knew in school and more. Here's some of the more:
On the technical side, we decided to develop our own technology after determining there was no third-party tech that would allow us to create the game we wanted to. Our first programmer, Max McGuire, spearheaded the development of our graphics technology, enabling the great visuals we have in the game. He also developed an incredibly sophisticated terrain system that allows streaming worlds, and that combines tiles with a height-map system, along with a realistic-looking texture-blending system. To go along with the terrain system, we developed a powerful level editor that is incredibly easy to use. We will ship this editor with the game and expect it to be very popular among modders.Super easy level editors kick ass.
Thanks, EvoG!
On the technical side, we decided to develop our own technology after determining there was no third-party tech that would allow us to create the game we wanted to. Our first programmer, Max McGuire, spearheaded the development of our graphics technology, enabling the great visuals we have in the game. He also developed an incredibly sophisticated terrain system that allows streaming worlds, and that combines tiles with a height-map system, along with a realistic-looking texture-blending system. To go along with the terrain system, we developed a powerful level editor that is incredibly easy to use. We will ship this editor with the game and expect it to be very popular among modders.
Thanks, EvoG!