GOG.com
Donate to Codex
Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games

Broken Worlds trampled by Game Revolution

Click here and disable ads!

Broken Worlds trampled by Game Revolution

Review - posted by Saint_Proverbius on Tue 22 August 2006, 18:25:31

Tags: Dungeon Siege 2

(I think they named themselves after <a href=]Lemmings Revolution, has a review of Dungeon Siege 2: Broken Worlds. Like everyone else, they didn't like it much. At least, I'm pretty sure D+ means bad. Anyway, here's the second paragraph:

The Dungeon Siege games have experienced a similar slide. The series started off fast, bringing a streamlined, aerodynamic approach to a genre infamous for unsightly 80s baggage. Then Gas Powered Games streamlined it a little too much, throwing the gameplay in Dungeon Siege II out of balance by cramming it full of auto-commands and redundant dungeon crawling.​
80s baggage? The sequel being more streamlined with less gameplay than the first one? Yup, second paragraph and I stopped reading right here.

Spotted at: VoodooExtreme

There are 1 comments on Broken Worlds trampled by Game Revolution

Site hosted by Sorcerer's Place Link us!
Codex definition, a book manuscript.
eXTReMe Tracker
rpgcodex.net RSS Feed
This page was created in 0.037022113800049 seconds