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VD previews Din's Curse

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VD previews Din's Curse

Preview - posted by VentilatorOfDoom on Mon 8 March 2010, 10:58:01

Tags: Din's Curse

Vault Dweller has been blessed with a preview copy of Soldak Entertainments upcoming Action RPG. He kindly decided to share some impressions.

<p style="margin-left:50px;border-style:solid;border-width:1px;border-top-color:#ffffff;padding:5px;border-right-color:#bbbbbb;border-left-color:#ffffff;border-bottom-color:#bbbbbb;">Basically, the dungeons are no longer static. Things are brewing and shit is piling up, getting awfully close to the fan. If you're told that some guy needs to be rescued, it means that he's fighting mobs of monsters as we speak. He may last awhile or he may not (depends on the difficulty level). If you're told that some monsters are planning a raid, it doesn’t mean that they will be waiting forever and ever for you to show up. It actually does mean that they are planning a raid and unless you drop everything and go knock some sense into them, there will be some raiding and pillaging tonight. Once the current town is saved, you get your reward and can either continue playing at a slower, more traditional pace, or move to the next town with increasingly bigger problems and deeper dungeons.

But is this game fully voiced?

Spotted at: ITS

There are 11 comments on VD previews Din's Curse

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