GOG.com
Donate to Codex
Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games

Heavenly Two Worlds II Preview

Click here and disable ads!

Heavenly Two Worlds II Preview

Preview - posted by VentilatorOfDoom on Tue 31 August 2010, 10:38:25

Tags: Reality Pump Studios; Two Worlds II

Diehard Gamefan had the opportunity to take a look at Reality Pump's Two Worlds II. That way they discovered why you don't hit guys which are heavenly. Or have a family. Or both.


My time with Two Worlds II was mainly spent roaming around killing any monsters I saw, talking to people. There were also some attempts at lockpicking, but the character I was playing as had low lockpicking aptitude (timing was also requisite for a successful attempt), so those fell flat. At one point I hit an NPC, and all he did was utter in a low deep monotone voice “hey” and “No, please, I have a family” (I heard it as, “No, please, I am heavenly“, which made no sense) and went right back to smithing something invisible as if I hadn’t just been trying to bludgeon him. Everyone in the room started cracking up, and Aubrey explained that that was just filler voice recording, so it likely will not be in the final retail version. I have to admit, while my interest in Oblivion quickly waned when I tried to play it, my time with this game actually made me want to try it (and no, not just because of that NPC).
Spotted at: RPGWatch

There are 7 comments on Heavenly Two Worlds II Preview

Site hosted by Sorcerer's Place Link us!
Codex definition, a book manuscript.
eXTReMe Tracker
rpgcodex.net RSS Feed
This page was created in 0.045503854751587 seconds