GOG.com
Donate to Codex
Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games

Fallout: New Vegas Preview

Click here and disable ads!

Fallout: New Vegas Preview

Preview - posted by VentilatorOfDoom on Wed 8 September 2010, 11:25:25

Tags: Fallout: New Vegas; Obsidian Entertainment

Whether you're in the mood for yet another F:NV preview without any new info is irrelevant.
Read here.


The combat system has been improved upon as well.  Optional ammo types have been added to give another level of strategy.  Additionally, melee weapons will include special maneuvers when attacking.  Many of these special moves are only available with certain types of weapons and require you to have a certain skill level, thus adding more depth to the strategy portion of the game.

Another improvement that the creators are proud to reveal is the modification system for weapons.  In the last game you could make a few special weapons, but beyond that you needed a higher skill or simply maintain the weapon to make it work to its full potential.  Now it sounds like there is now ways to make weapons better through technology.  Given the setting this seems like a natural step that should have happened a long time ago.
Spotted at: GB

There are 18 comments on Fallout: New Vegas Preview

Site hosted by Sorcerer's Place Link us!
Codex definition, a book manuscript.
eXTReMe Tracker
rpgcodex.net RSS Feed
This page was created in 0.051674127578735 seconds