Josh Sawyer On Fallout New Vegas
Josh Sawyer On Fallout New Vegas
Interview - posted by VentilatorOfDoom on Thu 16 September 2010, 18:21:24
Tags: Fallout: New Vegas; Obsidian Entertainment411mania had the opportunity to ask Obsidian's Josh Sawyer a few questions concerning different gameplay aspects.
AL: How did you come up with Hardcore mode, and do you think players besides Fallout fans will try it out?
JS: Hardcore mode was born out of a desire to offer an increased level of challenge to players without simply scaling hit points and damage behind the scenes. A number of PC mods have increased difficulty in myriad ways, so we looked at what people enjoyed about those mods and decided to create a distinct Hardcore mode catering to players desiring increased strategic and tactical challenges.
I think whether or not a person likes Hardcore mode will have more to do with their general gaming tastes than their experience with the Fallout franchise.
AL: By now, quite a few factions in the game have been revealed. How did you come up with what factions to use in the game, and were any left out that you wanted to put in?
JS: We knew initially that we wanted to revisit some of the classic Fallout and Fallout 2 factions like NCR and the Gun Runners, and I had always wanted to build up Caesar's Legion as a powerful slave army coming out of the east. After that, we looked at organizations that would be appropriate for the region given Vegas history. Factions like the Kings pay homage to Las Vegas' heavy association with Elvis Presley and the huge number of impersonators who live and work there. The Chairmen, who run The Tops casino, are inspired by the Rat Pack.
Honestly, there are so many factions in New Vegas that I can't say I regret leaving any out. I hope players will have a lot of fun interacting with all of the various groups in the Mojave Wasteland.
Seems a lot of different sites get F:NV interviews with Obsidian devs.
Spotted at: GB
AL: How did you come up with Hardcore mode, and do you think players besides Fallout fans will try it out?
JS: Hardcore mode was born out of a desire to offer an increased level of challenge to players without simply scaling hit points and damage behind the scenes. A number of PC mods have increased difficulty in myriad ways, so we looked at what people enjoyed about those mods and decided to create a distinct Hardcore mode catering to players desiring increased strategic and tactical challenges.
I think whether or not a person likes Hardcore mode will have more to do with their general gaming tastes than their experience with the Fallout franchise.
AL: By now, quite a few factions in the game have been revealed. How did you come up with what factions to use in the game, and were any left out that you wanted to put in?
JS: We knew initially that we wanted to revisit some of the classic Fallout and Fallout 2 factions like NCR and the Gun Runners, and I had always wanted to build up Caesar's Legion as a powerful slave army coming out of the east. After that, we looked at organizations that would be appropriate for the region given Vegas history. Factions like the Kings pay homage to Las Vegas' heavy association with Elvis Presley and the huge number of impersonators who live and work there. The Chairmen, who run The Tops casino, are inspired by the Rat Pack.
Honestly, there are so many factions in New Vegas that I can't say I regret leaving any out. I hope players will have a lot of fun interacting with all of the various groups in the Mojave Wasteland.
Spotted at: GB