Cyclopean Canceled
Cyclopean Canceled
Game News - posted by VentilatorOfDoom on Mon 20 September 2010, 14:40:55
Tags: Cyclopean (Iron Tower Studio); Iron Tower StudioCyclopean, the lovecraftian RPG project over at Iron Tower Studios, has been canceled and is now officially dead.
There it is.
A couple of months ago, I had to look at where I was at with Cyclopean. I felt that five years was a reasonable amount of time to develop a turn-based indie CRPG and August marked my first two years working on the game. I asked myself: Is the game 40% complete? No. Is the game 20% complete? No. Surely the game must be at least 10% finished? Perhaps, but entirely on the writing side. What I've got is basically a ton of writing and nothing else. And Ted, still the only other member of Team Omega, just isn't able to dedicate those 20+ hours/week to keep things rolling. Vince has got a relentless, driving ambition to see AoD completed, but I need to know my investment of hundreds-into-thousands of hours is actually going to result in a finished product, and I don't have that confidence in Cyclopean, in fact nothing near it.
So a big thank you to all the people who liked the writing, who like Lovecraft, and who support ITS generally! Vince really gave me a great home here while it lasted. I have another less (much less) ambitious project in mind, one that I can actually anticipate will see the light of day, in part because I don't need to recruit anyone else to do it. But I'm not going to reveal it until I have an Alpha build and need testers. I don't want a reputation for stringing people along.
One more thing: good luck to the other teams and their talented members under the banner. Go indie!
That's too bad, I was looking forward to it.
Spotted at: ITS
There it is.
A couple of months ago, I had to look at where I was at with Cyclopean. I felt that five years was a reasonable amount of time to develop a turn-based indie CRPG and August marked my first two years working on the game. I asked myself: Is the game 40% complete? No. Is the game 20% complete? No. Surely the game must be at least 10% finished? Perhaps, but entirely on the writing side. What I've got is basically a ton of writing and nothing else. And Ted, still the only other member of Team Omega, just isn't able to dedicate those 20+ hours/week to keep things rolling. Vince has got a relentless, driving ambition to see AoD completed, but I need to know my investment of hundreds-into-thousands of hours is actually going to result in a finished product, and I don't have that confidence in Cyclopean, in fact nothing near it.
So a big thank you to all the people who liked the writing, who like Lovecraft, and who support ITS generally! Vince really gave me a great home here while it lasted. I have another less (much less) ambitious project in mind, one that I can actually anticipate will see the light of day, in part because I don't need to recruit anyone else to do it. But I'm not going to reveal it until I have an Alpha build and need testers. I don't want a reputation for stringing people along.
One more thing: good luck to the other teams and their talented members under the banner. Go indie!
Spotted at: ITS