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Fallout: New Vegas On Bugs and Alleged Bugs

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Fallout: New Vegas On Bugs and Alleged Bugs

Game News - posted by VentilatorOfDoom on Fri 22 October 2010, 12:29:57

Tags: Fallout: New Vegas; Obsidian Entertainment

Josh Sawyer commented on the bug reports on the Something Aweful forums reports NMA.


<span class="postbody">Someone earlier asked if we (Obsidian/Bethesda) knew about the PC bugs that people are currently experiencing. I can't comment on every bug, but I can comment on the higher profile ones:

* Auto/quicksaving bug - I can honestly say that we never saw that bug or heard it reported prior to release. I played the game primarily (and extensively) on the Xbox 360 and PC (I also played on the PS3, but not as much) and never saw anything like that. We are looking into it right now because obviously it's (very) bad.

* NVIDIA + water = lol - This is a known issue that was introduced with NVIDIA's drivers as of (I think) two revs ago. It can affect Fallout 3 as well. We are still discussing it with NVIDIA.

* NPC faces = slow framerate - I hadn't heard of this prior to launch, but I'm going to talk to Frank (our lead programmer) about it.

* CTD Apocalypse - CTDs are often very hard to diagnose, so honestly maybe we have seen "your" issue before, maybe we haven't. These are the hardest to figure out. My apologies. We have to take them on a case by case basis.

* Video Card N + Sound Card Y + This Driver = Death/Bad Framerate - Chances are high that we didn't know that a certain combination of hardware/drivers/some other software would result in something bad happening because, quite frankly, PC compatibility testing is logistically really, really, really hard. That's not an excuse, but I hope it serves as an explanation. Anything that seems to affect a significant number of users and is systemic is something we can hopefully look into.

Please don't take my lack of commentary on bugs to mean that I don't care about them. I just want to avoid hazarding guesses and doing remote amateur troubleshooting. Bethesda's support/testing teams are coordinating known bugs and new reported bugs through to us. I know it's frustrating. I hate seeing people experiencing bugs. We are addressing them as we learn more information about them.</span>
Addtionally Fallout: New Vegas Senior Producer Jason Bergman wrote an Open Letter on the Bethforums, topics: patches, console patches and bug myths.


We are also pleased to say that we have just released a second fix for PC users to address the autosave and quicksave issues that some people were encountering. That particular issue was never seen prior to release and it was extremely difficult to reproduce reliably, even after the game had launched. In order to fix this problem we have had to disable Steam Cloud functionality. It has been turned off, and we won't turn it back on until we're absolutely sure it will not cause any more problems. Please restart your Steam client to make sure you get the update.
...
And finally, a quick tip: Be aware of your faction status before assuming the game is broken. Factions will react very strongly to you based on your current armor. If you&rsquo;re wearing Powder Ganger or Caesar&rsquo;s Legion armor, you will be shot on sight by the NCR (and vice versa). Also note that there are groups of renegade Powder Gangers (known simply as &ldquo;Escaped Convicts&rdquo;) who will shoot you regardless of your faction status.
Spotted at: RPGWatch

There are 55 comments on Fallout: New Vegas On Bugs and Alleged Bugs

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