Witch's Wake part 1 review
Witch's Wake part 1 review
Review - posted by Saint_Proverbius on Fri 10 January 2003, 01:00:00
Tags: Neverwinter Nights: Witch's WakeWe have posted a review of the recent, official BioWare + fan created module, Witch's Wake which Mistress had the pleasure of doing. Here's a clip:
The main plot device in "The Fields of Battle? is that of amnesia. The game commences with your character lying, barely conscious and near death, on the ground, while battle wages around you. You awake the next morning, to find yourself surrounded by the bodies of your fallen comrades, with an old woman attempting to remove your finger. All you remember is a message you have for the king. Not that you know who the king is of course, or to what the message relates. Only that you must take the message to the king, wherever he may be. To say that the game lost me at this point would be unfair, it never really had me. The story comes off as rather cheesy, and is poorly and clumsily introduced.
I gave it about 25 minutes. Then NWN locked up. Then I uninstalled it.
The main plot device in "The Fields of Battle? is that of amnesia. The game commences with your character lying, barely conscious and near death, on the ground, while battle wages around you. You awake the next morning, to find yourself surrounded by the bodies of your fallen comrades, with an old woman attempting to remove your finger. All you remember is a message you have for the king. Not that you know who the king is of course, or to what the message relates. Only that you must take the message to the king, wherever he may be. To say that the game lost me at this point would be unfair, it never really had me. The story comes off as rather cheesy, and is poorly and clumsily introduced.
I gave it about 25 minutes. Then NWN locked up. Then I uninstalled it.