Oscuro’s Obsidian Overhaul
Oscuro’s Obsidian Overhaul
Interview - posted by Jason on Thu 28 October 2010, 09:32:37
Tags: Fallout: New Vegas; Obsidian EntertainmentThe latest Inside the Vault profiles Obsidian's Jorge Salgado, better known as the guy behind Oscuro's Oblivion Overhaul. Warning: Jorge's advice on making your way in the gaming industry might disgust and terrify some of our more spergerish readers. Reader discretion is advised.
Develop social skills. This is really important. Unlike modding, professional game development requires this 99% of the time – you have a lot of social interaction among the members of the team. You’re going to be working with these people for a long time, on the same thing, solving problems (often of your own making), and the end result needs to be greater than the sum of its individual parts. Drama, and unprofessional attitude, will be a bigger problem than in other biz, because of what I said above, and because this is a “small” industry – you’d be surprised to find out how quickly it’s expected for “word” to go around.
Develop social skills. This is really important. Unlike modding, professional game development requires this 99% of the time – you have a lot of social interaction among the members of the team. You’re going to be working with these people for a long time, on the same thing, solving problems (often of your own making), and the end result needs to be greater than the sum of its individual parts. Drama, and unprofessional attitude, will be a bigger problem than in other biz, because of what I said above, and because this is a “small” industry – you’d be surprised to find out how quickly it’s expected for “word” to go around.