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Blizzard Scraps Planned Diablo 3 PvP Mode
Game News - posted by Zed on Fri 28 December 2012, 13:25:26Tags: Blizzard Entertainment; Diablo III
Surprise! It seems like Blizzard Entertainment is still experiencing trouble in their Diablo III department. This time, they have axed the Team Deathmatch PvP feature promised at launch. This feature, as I understand it, was a major draw for many buyers and judging from comments at Diablo 3 fansites, they are now pissed off.
Here is Blizzard's reasoning behind this:
Another is class balance. Like Diablo II, Diablo III was designed to be a PvE-first kind of game, where we never compromised on player abilities in the name of future PvP balance. We want to be able to carry over as many of the crazy runes, items, and skills as possible, with their crazy effects, and alter them as little as possible. In a casual PvP mode, something equivalent to a WoW Battleground, this would be fine, but Team Deathmatch felt very hardcore, and it put a laser focus on class balance in a way that we didn’t think would be good for the game as a whole.
Certainly, we've gotten a lot of benefits from the development of Team Deathmatch, especially in the areas of controls and combat model tuning, but at this point we don't believe it's the experience we feel it needs to be in order to ship, so we will be shelving it for now and exploring other options.
So what are these options they are exploring? What sort of PvP features can people expect in the future? Blizzard won't say. They promise to release dueling in an upcoming patch, however:
You can read the full update in a blog post written by Jay "Fuck That Loser" Wilson.