Tribunal review at Gaming Illustrated
Tribunal review at Gaming Illustrated
Review - posted by Saint_Proverbius on Tue 4 March 2003, 21:10:08
Tags: The Elder Scrolls III: TribunalGaming Illustrated has done up their take on Morrowind: Tribunal, giving it an 86%.
Key to the new game play are the high level monsters. In the original Morrowind, once a character - particularly fighter types ? achieve a certain level and equipment, the combat becomes laughably easy. Tribunal makes a serious effort to change this, and they almost succeed. Dungeon denizens (and city guards) are much more difficult to best. Even still, a fully armored high level fighter can still cut them down ? it just takes a little more effort. There are a few much tougher combats, such that it takes some strategy to succeed; it was the first time in many Morrowind months I had to think about combat before charging and chopping. Tribunal also includes an adjustable difficulty setting previously available in the Morrowind patches, allowing tougher fights. I shudder to think about winning some of the Tribunal fights on higher levels.
Easy or difficult, combat for fighter types in the game is still rather dull. It's either just possible dull if it's easy or frustrating dull if it's not.
Spotted this at RPG Vault.
Key to the new game play are the high level monsters. In the original Morrowind, once a character - particularly fighter types ? achieve a certain level and equipment, the combat becomes laughably easy. Tribunal makes a serious effort to change this, and they almost succeed. Dungeon denizens (and city guards) are much more difficult to best. Even still, a fully armored high level fighter can still cut them down ? it just takes a little more effort. There are a few much tougher combats, such that it takes some strategy to succeed; it was the first time in many Morrowind months I had to think about combat before charging and chopping. Tribunal also includes an adjustable difficulty setting previously available in the Morrowind patches, allowing tougher fights. I shudder to think about winning some of the Tribunal fights on higher levels.
Easy or difficult, combat for fighter types in the game is still rather dull. It's either just possible dull if it's easy or frustrating dull if it's not.
Spotted this at RPG Vault.
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