Tags: Elder Scrolls III: Tribunal
<A href="http://www.gamingillustrated.com/">Gaming Illustrated</a> has done up <A href="http://www.gamingillustrated.com/tribunal.php">their take</a> on <A href="http://www.morrowind.com">Morrowind: Tribunal</a>, giving it an <b>86%</b>.
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<blockquote>Key to the new game play are the high level monsters. In the original Morrowind, once a character - particularly fighter types ? achieve a certain level and equipment, the combat becomes laughably easy. Tribunal makes a serious effort to change this, and they almost succeed. Dungeon denizens (and city guards) are much more difficult to best. Even still, a fully armored high level fighter can still cut them down ? it just takes a little more effort. There are a few much tougher combats, such that it takes some strategy to succeed; it was the first time in many Morrowind months I had to think about combat before charging and chopping. Tribunal also includes an adjustable difficulty setting previously available in the Morrowind patches, allowing tougher fights. I shudder to think about winning some of the Tribunal fights on higher levels.</blockquote>
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Easy or difficult, combat for fighter types in the game is still rather dull. It's either just <i>possible dull</i> if it's easy or <i>frustrating dull</i> if it's not.
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Spotted this at <A href="http://rpgvault.ign.com">RPG Vault</a>.
<A href="http://www.gamingillustrated.com/">Gaming Illustrated</a> has done up <A href="http://www.gamingillustrated.com/tribunal.php">their take</a> on <A href="http://www.morrowind.com">Morrowind: Tribunal</a>, giving it an <b>86%</b>.
<br>
<br>
<blockquote>Key to the new game play are the high level monsters. In the original Morrowind, once a character - particularly fighter types ? achieve a certain level and equipment, the combat becomes laughably easy. Tribunal makes a serious effort to change this, and they almost succeed. Dungeon denizens (and city guards) are much more difficult to best. Even still, a fully armored high level fighter can still cut them down ? it just takes a little more effort. There are a few much tougher combats, such that it takes some strategy to succeed; it was the first time in many Morrowind months I had to think about combat before charging and chopping. Tribunal also includes an adjustable difficulty setting previously available in the Morrowind patches, allowing tougher fights. I shudder to think about winning some of the Tribunal fights on higher levels.</blockquote>
<br>
<br>
Easy or difficult, combat for fighter types in the game is still rather dull. It's either just <i>possible dull</i> if it's easy or <i>frustrating dull</i> if it's not.
<br>
<br>
Spotted this at <A href="http://rpgvault.ign.com">RPG Vault</a>.