Commander Xbox
Learned
- Joined
- Apr 25, 2011
- Messages
- 277
halo 1 is a more creative and better game than doom by far
asper said:I think those posters were still in diapers when Doom was released, and are now trying to score kodex kredits with these opinions.
Noone who remembers the gaming landscape of 1993 can call Doom "uncreative".
asper said:I think those posters were still in diapers when Doom was released, and are now trying to score kodex kredits with these opinions.
Noone who remembers the gaming landscape of 1993 can call Doom "uncreative".
MetalCraze said:Creating videogame like Doom doesn't require any creativity. It may have good arcade shooter pacing but saying that it required some creative talent is too much.
Doom has one of the most active modding communities - and even new engines with new features to play the game on) to this very day indicates that id must have done something right.
Skyway hath spoken... and it's neither shit nor banal nor boring?MetalCraze said:asper said:I think those posters were still in diapers when Doom was released, and are now trying to score kodex kredits with these opinions.
Noone who remembers the gaming landscape of 1993 can call Doom "uncreative".
Oh cut the crap. Doom was a fun monster grinder when it came out but there's nothing "creative" about corridors with monsters in them. Creative would be System Shock that came out roughly at the same time.
Mindless shooting is fun every now and then but there is a place for an epic story in a first person shooter environment. The half life series did a really good job at this. A lot of these story elements hes bitching about are in Half-life 2 and if he calls that game terrible or 'ruining future gamers' then he really needs to get his head out of his ass. He should title it 'CALL OF DUTY IS A PIECE OF SHIT' and in his comments not blanket statement all games made past the year 2000.
MetalCraze said:A simple game that even a retard can play + open source = a million-men community naturally
In truth you need to look not at the numbers but at the quality of said mods. Each and every one of them is Doom again and again even with the open source code.
dumbfuck in the comments said:I understand the point...but it honestly still looks like fun. Also, the point I think is actually being made is that games now have more story. Whenever I play Doom, I feel like I have no idea why the fuck any of the shit is even happening, original Doom that is.
There was Wolfenstein 3D before. And before that Catacomb Abyss. And in the 70s you had Mazewar.Renegen said:And the fact it was one of the first FPS ever in a world awash with popamole RPGs, yeah not creative at all.
DraQ said:There was Wolfenstein 3D before. And before that Catacomb Abyss. And in the 70s you had Mazewar.Renegen said:And the fact it was one of the first FPS ever in a world awash with popamole RPGs, yeah not creative at all.
I don't think a game made over 20 years after the dawn of a genre can qualify as one of its pioneers.Zarniwoop said:DraQ said:There was Wolfenstein 3D before. And before that Catacomb Abyss. And in the 70s you had Mazewar.Renegen said:And the fact it was one of the first FPS ever in a world awash with popamole RPGs, yeah not creative at all.
He did say one of the first, not the first.
Of course. It played huge part in rediscovery of the genre and its rebirth in its current form. But you don't need to be creative to dig something up and refresh it. Even if what you did was stellar and widely copied it doesn't mean it's necessarily creative.You can't deny though that Doom did more for the fps genre than Wolfenstein.