Giauz Ragnacock
Scholar
- Joined
- Jul 16, 2011
- Messages
- 502
... make the JRPG genre more nuanced but still diverse from the classic CRPG conventions that the Codex has great respect for.
Hey, I do get that JRPGs are not trying to recreate the PnP RPG experience that inspired the electronic RPG industry, but the statistics-reliant battle systems of RPGs and the use of dungeons as a prominent feature has remained the core of these games despite greater focus on trying to retell the hero's journey.
As for me, my experience with the idea of RPGs began with Morrowind (though I have never liked and know much of it through watching my brother play) and KOTOR followed by KOTOR 2, Jade Empire, Fable the Lost Chapters, Final Fantasy (1-4, 6-7, 13), Chrono Trigger, Live-A-Live, and Dark Souls (currently I have that Atari DnD Anthology on loan from CRPG Addict, but I'm having trouble getting into games of all genres and eras this year). So, yeah, I have played more JRPGs than CRPGS, but I have done a lot of reading on the entire history of how all this electronic RPG business got started and went from there.
This is just another one of my chances to get more information (as those JRPG vs. WRPG topics have begun to repeat themselves).
So, I humbly come before the RPG Codex with this think-tank experiment:
Anything new you can think of that the JRPG genre could do, but one could still say that the CRPGs and JRPGs scratch totally different itches?
Hey, I do get that JRPGs are not trying to recreate the PnP RPG experience that inspired the electronic RPG industry, but the statistics-reliant battle systems of RPGs and the use of dungeons as a prominent feature has remained the core of these games despite greater focus on trying to retell the hero's journey.
As for me, my experience with the idea of RPGs began with Morrowind (though I have never liked and know much of it through watching my brother play) and KOTOR followed by KOTOR 2, Jade Empire, Fable the Lost Chapters, Final Fantasy (1-4, 6-7, 13), Chrono Trigger, Live-A-Live, and Dark Souls (currently I have that Atari DnD Anthology on loan from CRPG Addict, but I'm having trouble getting into games of all genres and eras this year). So, yeah, I have played more JRPGs than CRPGS, but I have done a lot of reading on the entire history of how all this electronic RPG business got started and went from there.
This is just another one of my chances to get more information (as those JRPG vs. WRPG topics have begun to repeat themselves).
So, I humbly come before the RPG Codex with this think-tank experiment:
Anything new you can think of that the JRPG genre could do, but one could still say that the CRPGs and JRPGs scratch totally different itches?