LivingOne
Savant
- Joined
- May 5, 2012
- Messages
- 485
I think the problem with lost Izalith was also that the enemy there didn't make much sense on their own:the octopus things can degrade your weapons but... what good does that if you have can swap weapons before fighting enemies that are actually dangerous(the statues...and calling them dangerous is a stretch) or easily skip them(the dragon asses)?The game as a whole has excellent enemy variety, but they didn't spread things around very well. A lot of enemies only appear in one area. The lightning spear demons, for example, would have been a good addition to the demon ruins or izalith. Very few types of enemies are seen in more than one area. It'd be fine for some of them, but it's a waste to have nearly no overlap and instead have entire areas with only a handful of enemy types.
The enemy variety in Demon Ruins/Izalith isn't actually that bad though, it's just that too many of the enemies there are trivial, like the sunlight maggots or the little stone doll things.
The other levels were all at least p.good or excellent though.