Alchemist
Arcane
- Joined
- Jun 3, 2013
- Messages
- 1,439
I really don't want to derail Cynic's thread too much (I should put up a dev thread somewhere...)
Thanks for the encouragement! And you've read my mind - a science-fantasy hybrid is where I'm heavily leaning toward.I'm still in very early stages of design so a lot of details could change - but it will be a party-based, turn-based 1st-person blobber CRPG at the core. Inspired by Wizardry / Might & Magic / Grimoire, roguelikes and old-school PnP AD&D. Setting is kind of up in the air at the moment but it most certainly won't be traditional fantasy. I'll post more details at some point in the development forum.
You go, guy! That's exactly the kind of game we need more of. I don't mind fantasy, especially if it is properly mixed with sci-fi in an intelligent way.
I have heavily considered the battle-map switch approach (ala goldbox, RoA) - which l would love to have - but being an amateur developer I'm uncertain I can pull off that added complexity just yet. We'll see though - I'm still considering it.I implore you to reconsider on blob combat though. Have first person exploration but switch to a combat grid during battles