Wayward Son
Fails to keep valuable team members alive
A FP party based RPG, typically about dungeon crawling and having minimalistic graphics wherein your party moves as a singular blobwhat's a blobber?
A FP party based RPG, typically about dungeon crawling and having minimalistic graphics wherein your party moves as a singular blobwhat's a blobber?
A FP party based RPG, typically about dungeon crawling and having minimalistic graphics wherein your party moves as a singular blobwhat's a blobber?
that's it, i gotta get it :DSo I've played some more of this and I've a few things to say:
- The combat is somewhat simplistic at the beginning(undoubtedly it gets less so by the end) but boy is it addictive
- I like paragraph books. Nuff said.
- The amount of choices and reactivity to your party build is massive in not only the first city, but the "city" right outside it. Without spoiling anything, I counted 4 or 5 different ways to accomplish the first task, all using different skillsets.
- Exploring areas feels rewarding not only in that you can get some loot or XPs, but also in validation of taking that skill that in most other games would be a fluff option
- Really makes you think on your toes as to how to react to certain non-violent situations.
Are you playing the dos or amiga vershun?So I've played some more of this and I've a few things to say:
- The combat is somewhat simplistic at the beginning(undoubtedly it gets less so by the end) but boy is it addictive
- I like paragraph books. Nuff said.
- The amount of choices and reactivity to your party build is massive in not only the first city, but the "city" right outside it. Without spoiling anything, I counted 4 or 5 different ways to accomplish the first task, all using different skillsets.
- Exploring areas feels rewarding not only in that you can get some loot or XPs, but also in validation of taking that skill that in most other games would be a fluff option
- Really makes you think on your toes as to how to react to certain non-violent situations.
It's the DOS version from Steam.Are you playing the dos or amiga vershun?So I've played some more of this and I've a few things to say:
- The combat is somewhat simplistic at the beginning(undoubtedly it gets less so by the end) but boy is it addictive
- I like paragraph books. Nuff said.
- The amount of choices and reactivity to your party build is massive in not only the first city, but the "city" right outside it. Without spoiling anything, I counted 4 or 5 different ways to accomplish the first task, all using different skillsets.
- Exploring areas feels rewarding not only in that you can get some loot or XPs, but also in validation of taking that skill that in most other games would be a fluff option
- Really makes you think on your toes as to how to react to certain non-violent situations.
The grafics look like rubbish in the DOS version, I wonder if the amiga one emulates fine.
To be able to Save and other things like Load, you need to press down the Home key at the same time. The Home key emulates the Open-Amiga key of a real Amiga.
You also need to create a save disk first (a good alternative may be to install to a virtual HD, something I haven't tried myself) and make your emulator (I invested in the commercial Amiga Forever) use 3 disk drives. Setting the Floppy Drive Emulation Speed to Turbo there is hardly any waiting time.
Had that same exact experience the other nighti got out of purgatory by going into the underworld. had to find the guy who gave away mage light scrolls first.
ran around the underworld for a bit before i ran into... i think it was a lizard guy of some sort. one hit each of my guys in turn.
went to bed, lol.