I have no problem with wireframe graphics, and in fact I prefer them over shitty repetitive textures like in Wizardry 6:
If you don't have enough resources to properly portray different environments, you better keep using wireframe graphics and let the player's imagination handle the rest.
Wizardry 6 was always a bit too garish for me, in this case I prefer wireframe. It's easier on the eyes imo.I have no problem with wireframe graphics, and in fact I prefer them over shitty repetitive textures like in Wizardry 6:
If you don't have enough resources to properly portray different environments, you better keep using wireframe graphics and let the player's imagination handle the rest.
If you don't have enough resources to properly portray different environments, you better keep using wireframe graphics and let the player's imagination handle the rest.
why to refuse 30 years of grafic improvements is beyond me.
...because deep down inside, everyone wants some detail even when playing an abstract dungeon crawling CRPG.
why to refuse 30 years of grafic improvements is beyond me. preferring a game with good gameplay and bad grafic over one with graphic only is one thing, but this, this.....
my eyes are bleeding
If you are looking at game development, here’s my story. A couple of years ago, I started development of a game that used wireframe graphics...
...and people were quick to let me know they would NEVER, EVER, EVER play a game that didn’t have wall textures in this modern age. So, eventually, I evolved it into this...
...because deep down inside, everyone wants some detail even when playing an abstract dungeon crawling CRPG.
So, eventually, I evolved it into this...
if you have to put "it's a rat and it's totally gonna bite you dude" at the bottom, just get some real graphics and animations you dumbass hipsterdon't forget to add some bloom to make it nextgen
might want to consider godrays and chromatic aberration too
It's very jarring if you're trying to convey a decent amount of detail when still using wireframes. like look at this shit
if you have to put "it's a rat and it's totally gonna bite you dude" at the bottom, just get some real graphics and animations you dumbass hipsterdon't forget to add some bloom to make it nextgen
might want to consider godrays and chromatic aberration too
now, if you leave the enemies nameless and give feedback without the use of text? now the wireframe graphics are making a point. that's reasonable design
sorry, didn't mean to say some old game is hipster. just that copying it today would be, and that the screenshot looks bad.Yeah this game is so hipster it used wireframe graphics before it was cool
if you wanted me to vomit you almost managed towhy to refuse 30 years of grafic improvements is beyond me. preferring a game with good gameplay and bad grafic over one with graphic only is one thing, but this, this.....
my eyes are bleeding
Wireframes make your eyes bleed?
LOL try Moraff's World
It's even more disorienting in motion