- Joined
- Jan 28, 2011
- Messages
- 97,496
If the title is popular. If everyone's playing it - sure. If it's an indie game, the same logic (presented earlier in this thread) should apply - $15 would attract more people and make it easier for other people to join.
Multiplayer games by their very nature exert more peer pressure, therefore they can afford to set their prices higher.
In addition, like it or not, first person shooters CAN set their initial price higher because they have the prestige of being "the defining genre of our time". "This game plays kind of like Call of Duty so I guess I can pay a Call of Duty price for it"
That said, maybe they've done the math and realized they don't need to go lower. Or maybe you're right. Who knows?