Monocause
Arcane
- Joined
- Aug 15, 2008
- Messages
- 3,656
This will be kinda philosoraptorish, but I think general gaming suits this thread much more than GD.
What do you guys enjoy about playing games with other people? This question is more loaded than it seems at a glance. Bear with me as I explain.
It's always been a mixed bag for me when it comes to multiplayer. As a kid I always loved playing board and card games with friends and relatives, and I found it always a thrilling experience. I was always more about playing and sharing the experience with someone than about actually winning. When I learned to play bridge I oftentimes made slightly suboptimal choices just to see how would the other players react; would they be certain that I made a mistake, would they suspect I'm trying to play some sort of a strategy they can't grasp or would they start doubting themselves and think that they must've counted the cards wrong or make some other mistake.
When I was fourteen or fifteen or something we had a stable internet connection installed. This, naturally, meant that online gaming has become open to me, and I was extremely enthusiastic about it. First thing I did was starting a game of chess over the net. I won, the other guy's been a crap player, but to my surprise I found that I barely enjoyed playing. Then I tried other things - I played countestrike (back then it was THE online FPS), but found it to be a completely different experience than what I had when playing with pals at LAN parties. For time I played Starcraft over the bnet but stopped when it turned out that the randomness of the other player meant that I couldn't reliably try to tailor a new strategy to counter him - as in, his personality - but had to go with a fairly optimal (and thus, safe) build order. Winning wasn't really a pleasure because most of the game revolved around executing memorised fast and optimal steps. Even doing something completely unexpected and out of whack wasn't enjoyable, because I never actually knew if the other guy's able to notice it, see through what I just did. I could never see his reaction.
Another thing is that winning or losing against someone I know always had the emotional side to it. Friendship or rivalry, sympathy and antipathy, it all weighed on both the game and the metagame and made it all the more enjoyable. With a random guy I don't care about winning or losing. I can't know if the game means anything, does it prove anything. Did the other guy give his best, or was he alttabbing and watching Twilight in between making his moves? Is he a bright guy with a carefully devised strategy, or is he an idiot who's just thoughtlessly repeating the steps he memorised from some internet sources to the best of his dexterity? Finally, if I met this person in real life, would I ever want to share any activities with him at all? It matters too. Some people you enjoy playing with, some people you don't enjoy, with some you just never want to play anything cause you find them repulsive in some ways. The notion that, for instance, I might be playing against one of these horrid no-life teenagers who're drinking soda via these incredibly fucking stupid "gaming helmets" with a straw fit in mouth that probably got invented by someone who watched "The Matrix" one time too many (or by some evil, evil man who doesn't care what kind of a wretched lifestyle "conveniences" like these silently promote) would be an example of me wanting to hit that alt+f4 immediately.
I could go on, but you probably get the point. tl;dr version is that I realised that I find the AI a more enjoyable opponent than an abstract and anonymous human being because, essentially, I found the AI to be a more human-like opponent. When you play a game vs. the AI you take your time to familiarise with it. Over time you learn how does it work, you learn its flaws and you exploit them, just like you do over time when you play games with a friend. A random human opponent, in comparison, seems something completely devoid of personality. Both you and the enemy apply some kind of logic to your actions, but the time you spend playing together is too short to see through it. Essentially, the metagame, which accompanies each PvP, is gone or extremely watered down; what remains is an execution of basically machine-like actions. At best it's a test of both players knowledge of the game's rules and their ability to find an optimal solution and apply it to the best of their ability, which - hah! - is what an AI should be doing. Funny thing is that people can become much more machine-like than most AIs because in complex games the coders are just unable to code the AI as optimally as people can code themselves.
Back to my question. Most of you will probably react with "well, of course it's much more fun to play with people you know, dumbass", and while that's obviously true it doesn't nearly exhaust the topic. When you pick any games with popular multiplayer you'll see servers full of people playing other random people and apparently enjoying it; while some of these people eventually enter some sort of communities (clans, guilds, whatever) that alleviates the issues that come with the randomness, most people never do. Be it strategy games, FPS's, action games - they somehow enjoy playing against this abstract, anonymous human being, and they not only enjoy it, they apparently prefer it to playing against someone they can metagame with.
Type away about your approach to this. I'm curious how similar - or different - our experiences can be; and if some of you are the type that enjoy the anonymous gaming, please explain how do you feel about it, what's in it that makes you tick.
What do you guys enjoy about playing games with other people? This question is more loaded than it seems at a glance. Bear with me as I explain.
It's always been a mixed bag for me when it comes to multiplayer. As a kid I always loved playing board and card games with friends and relatives, and I found it always a thrilling experience. I was always more about playing and sharing the experience with someone than about actually winning. When I learned to play bridge I oftentimes made slightly suboptimal choices just to see how would the other players react; would they be certain that I made a mistake, would they suspect I'm trying to play some sort of a strategy they can't grasp or would they start doubting themselves and think that they must've counted the cards wrong or make some other mistake.
When I was fourteen or fifteen or something we had a stable internet connection installed. This, naturally, meant that online gaming has become open to me, and I was extremely enthusiastic about it. First thing I did was starting a game of chess over the net. I won, the other guy's been a crap player, but to my surprise I found that I barely enjoyed playing. Then I tried other things - I played countestrike (back then it was THE online FPS), but found it to be a completely different experience than what I had when playing with pals at LAN parties. For time I played Starcraft over the bnet but stopped when it turned out that the randomness of the other player meant that I couldn't reliably try to tailor a new strategy to counter him - as in, his personality - but had to go with a fairly optimal (and thus, safe) build order. Winning wasn't really a pleasure because most of the game revolved around executing memorised fast and optimal steps. Even doing something completely unexpected and out of whack wasn't enjoyable, because I never actually knew if the other guy's able to notice it, see through what I just did. I could never see his reaction.
Another thing is that winning or losing against someone I know always had the emotional side to it. Friendship or rivalry, sympathy and antipathy, it all weighed on both the game and the metagame and made it all the more enjoyable. With a random guy I don't care about winning or losing. I can't know if the game means anything, does it prove anything. Did the other guy give his best, or was he alttabbing and watching Twilight in between making his moves? Is he a bright guy with a carefully devised strategy, or is he an idiot who's just thoughtlessly repeating the steps he memorised from some internet sources to the best of his dexterity? Finally, if I met this person in real life, would I ever want to share any activities with him at all? It matters too. Some people you enjoy playing with, some people you don't enjoy, with some you just never want to play anything cause you find them repulsive in some ways. The notion that, for instance, I might be playing against one of these horrid no-life teenagers who're drinking soda via these incredibly fucking stupid "gaming helmets" with a straw fit in mouth that probably got invented by someone who watched "The Matrix" one time too many (or by some evil, evil man who doesn't care what kind of a wretched lifestyle "conveniences" like these silently promote) would be an example of me wanting to hit that alt+f4 immediately.
I could go on, but you probably get the point. tl;dr version is that I realised that I find the AI a more enjoyable opponent than an abstract and anonymous human being because, essentially, I found the AI to be a more human-like opponent. When you play a game vs. the AI you take your time to familiarise with it. Over time you learn how does it work, you learn its flaws and you exploit them, just like you do over time when you play games with a friend. A random human opponent, in comparison, seems something completely devoid of personality. Both you and the enemy apply some kind of logic to your actions, but the time you spend playing together is too short to see through it. Essentially, the metagame, which accompanies each PvP, is gone or extremely watered down; what remains is an execution of basically machine-like actions. At best it's a test of both players knowledge of the game's rules and their ability to find an optimal solution and apply it to the best of their ability, which - hah! - is what an AI should be doing. Funny thing is that people can become much more machine-like than most AIs because in complex games the coders are just unable to code the AI as optimally as people can code themselves.
Back to my question. Most of you will probably react with "well, of course it's much more fun to play with people you know, dumbass", and while that's obviously true it doesn't nearly exhaust the topic. When you pick any games with popular multiplayer you'll see servers full of people playing other random people and apparently enjoying it; while some of these people eventually enter some sort of communities (clans, guilds, whatever) that alleviates the issues that come with the randomness, most people never do. Be it strategy games, FPS's, action games - they somehow enjoy playing against this abstract, anonymous human being, and they not only enjoy it, they apparently prefer it to playing against someone they can metagame with.
Type away about your approach to this. I'm curious how similar - or different - our experiences can be; and if some of you are the type that enjoy the anonymous gaming, please explain how do you feel about it, what's in it that makes you tick.