Steam fucked up apparently, it was never meant to be 30% off:buy now its 30% discounted only 10 euro
Not anymore
Don't think you have to be staff to write a review.
Correct. We accept any reviews. They just have to be written very well.
Too bad I wanted to wait until I finished underrail before I got this but if its as good as people here say I will just drop the full price its not that expensive.
I have played the game for a few hours. Here's my impressions:
The game is not very good. It makes great first impression (thanks to nostalgia factor probably), but after a while The Quest is becoming too simple and tedious. And it's not even M&M mixed with Daggerfall - to me it's more like retarded brother of those games mixed with mobile games sin - simplification. Character generation and skills are really bare bones, not matching even early M&M titles complexity. When combined with controlling only one character it become obvious that the game gives you no satisfaction when developing your character. If you want to play warrior - you just click one button, as there is no abilities to choose, no tactics to consider. Itemisation is basic, almost non-existence in terms of quantity (and quality of items). Sure, game touches the right strings, writing is charming, but if this game would be released in 1993-5 it would be considered as mediocre and boring after 2 hours. And forgotten.
Pros:
-Writing
-Music
-Old school atmosphere
-Graphics (sprites FTW!)
-Secrets
Cons:
-Character development is simple and boring
-Graphics (world is flat, houses are the same, character models are repetitive)
-Itemisation
-One man party? So much wasted potential
-Problems with automap (you only see a part of the map)
When taking about turn based blobbers party based gameplay is always an adventage.
When taking about turn based blobbers party based gameplay is always an adventage.
duchU said:Have played it for several hours so far and I have some questions:
1. Took Ranger class but switch primary skill Repair to Pick-lock. Was it a good choice or I rather fucked it up here? Or it's rather irrelevant?
2. Is Ranger a good choice? It's a grid based game/turn based so not sure if range weapons are as good as they could be in free-movement game.
3. Is there any way to switch weapons (melee vs range) by quick swap key or something? Cos doing this via inventory is kinda annoying after some time. Enemies have tendency to run away from melee range (by one square and then they get back).
4. This game was made by 2 people from what I read so how the hell is it possible there is still no game like MM6/7 or Wizardry clon so far? I do not get it. There are plenty Grimrock clones or Baldur's Gate/Fallout perspective party based game yet not something like The Mandate of Heaven (or similar) around...