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Torment Torment: Tides of Numenera Pre-Release Thread [ALPHA RELEASED, GO TO NEW THREAD]

Hegel

Arcane
Joined
May 12, 2009
Messages
3,274
ahfVi6k.jpg


In knowing the teachings of Zerthimon, I have become stronger.

:yeah:
:kfc::takemyjewgold:

I can already see the evil muslim djinns selling their cheap wares in the slums, while we occupy the high temple with our luxurious shops.
 

Stabwound

Arcane
Joined
Dec 17, 2008
Messages
3,240
Even if it reaches 3,7 or 8 Fargo and Steven will throw 200K in to get us to the second city.

I know it. I see it.
I agree with that. Actually, I'm willing to bet almost anything that a lot of the stretch goals were a given regardless of meeting goals or not. Like, do you think think MCA would have just not been included if it somehow didn't reach that goal? It's not like it literally costs them $500,000 to hire hiim for a few days work. They probably signed a contract before his stretch goal was even announced.

They're not going to hit 4.5 million but I bet all of that stuff is included in the game no matter what.
 

Captain Shrek

Guest
Guys, Guys.

This is going to reach 4M easy. 3.5 was always going to be comfy. The rest is simply now an exciting last day.
 

Infinitron

I post news
Staff Member
Joined
Jan 28, 2011
Messages
97,504
Codex Year of the Donut Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
Whether or not it reaches 4M depends on the strength of the last day. It doesn't look like a completely sure thing at the moment, although I think we can be confident it will reach 3.8.
 

hiver

Guest
4.5 and those stretch goals arent really important anyway.


4 million is - very.
 

Roguey

Codex Staff
Staff Member
Sawyerite
Joined
May 29, 2010
Messages
35,834
So many people on the Codex cannot into art. 1eyedking would be pretty entertaining to read right about now.
 
Self-Ejected

Kosmonaut

Lost in Space
Joined
Jul 11, 2008
Messages
4,741
Location
CCCP
Too bad that this isn't going to reach the 4 millions, let alone the 4.25 stretch goal. I wanted that volourminous codex. :(
 

winterraptor

Cipher
Joined
Dec 13, 2008
Messages
408
Divinity: Original Sin Torment: Tides of Numenera
The kickstarter $ is in RTwP now in speed of increase, instead of Turn-Based. If it shifts to full RT then 4mil is in the bag. :cool:
 

Zed

Codex Staff
Patron
Staff Member
Joined
Oct 21, 2002
Messages
17,068
Codex USB, 2014
I have an idea for you Brother None. It's really good.

Release a "thank you!" pack for all backers with some digital goods as soon as the KS ends. All Morgan tracks released so far (in mp3), high res concept art, etc. Including some new stuff, too, perhaps?

God what a fucking genius idea. Someone give me an award.
You can add this as a last incentive for backers.
 

Zeriel

Arcane
Joined
Jun 17, 2012
Messages
13,463
Just make the 4.75M stretch goal an auction of a date with Chris Avellone, and you'll get your money no problem. WHAT COULD GO WRONG?
 

Blaine

Cis-Het Oppressor
Patron
Joined
Oct 6, 2012
Messages
1,874,666
Location
Roanoke, VA
Grab the Codex by the pussy
Release a "thank you!" pack for all backers with some digital goods as soon as the KS ends. All Morgan tracks released so far (in mp3), high res concept art, etc. Including some new stuff, too, perhaps?

Judging by the screenshots released so far, these digital goods will come in the form of highly compressed JPEGs and MP3 files @32kbit/s | 8 MHz. :rpgcodex:
 

Zed

Codex Staff
Patron
Staff Member
Joined
Oct 21, 2002
Messages
17,068
Codex USB, 2014
Release a "thank you!" pack for all backers with some digital goods as soon as the KS ends. All Morgan tracks released so far (in mp3), high res concept art, etc. Including some new stuff, too, perhaps?

Judging by the screenshots released so far, these digital goods will come in the form of highly compressed JPEGs and MP3 files @32kbit/s | 8 MHz. :rpgcodex:
well the thing is that this would actually be digital "products" not shitty youtube-quality samples. so perhaps PNG and FLAC.
 

Hormalakh

Magister
Joined
Nov 27, 2012
Messages
1,503
So glad they made the stronghold at 4.5mil. I don't want a stronghold for this game...
 

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