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Development Info Ultima Underworld 3 Story Design Document

Discussion in 'RPG News & Content' started by Crooked Bee, Apr 10, 2012.

  1. Crooked Bee wide-wandering bee Patron

    Crooked Bee
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    Tags: Origin Systems; Ultima Underworld 3

    A game story design document for Ultima Underworld 3 has been uploaded by Origin historian Pix.

    This details an entire potential storyline for the game as of August 22nd 1997 and is available as a pdf from here.

    The Ultima connection appears to have been dropped in favour of another fantasy world and the game is far less dungeon based than UW1 & 2. The document is only a brief outline and there is precious little about gameplay unfortunately. I find it hard to form an opinion of how Underworld 3 might have turned out based on this alone but the scale of some of the events was certainly ambitious for 3D engines of the time and the potential was there. It’s hard not to think that this would have been in direct competition with Ultima 9 which could be one reason why it never happened.​

    Ultima Aiera has the following to add:

    The Ultima connection appears to have been dropped in favour of another fantasy world and the game is far less dungeon based than UW1 & 2. The document is only a brief outline and there is precious little about gameplay unfortunately. I find it hard to form an opinion of how Underworld 3 might have turned out based on this alone but the scale of some of the events was certainly ambitious for 3D engines of the time and the potential was there. It’s hard not to think that this would have been in direct competition with Ultima 9 which could be one reason why it never happened.

    The game would have begun in a way not unlike Ultima 9 did: your character (presumably the Avatar) would have been enjoying a quiet retreat at a lakeside cottage when, quite suddenly, you are drawn into a moongate and whisked off to the world of Jaal, which was to be filled with dungeons, underwater cities, pirates…and, of course, the usual evil and intrigue that the Avatar is so expert at addressing and dealing with. Much of the game would, seemingly, have centered around traveling between destinations on a pirate ship which I can only surmise was named for Janis Joplin. The game would ultimately have ended on a bit of a cliffhanger, implying that there was some intention of seeing the Underworld games continue as a series.​

    Spotted at Ultima Aiera
     
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  2. groke Arcane Patron

    groke
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    Codex 2013 Codex 2014 PC RPG Website of the Year, 2015 Codex 2016 - The Age of Grimoire Serpent in the Staglands Divinity: Original Sin Torment: Tides of Numenera BattleTech
    Hnnnn. I think I'm happier thinking of Arx Fatalis as UW3...
     
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  3. Micmu Magister

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    Almost pissed my pants in rage; i was expecting to see announcement of some new xbox game here.
    Also I'm glad that UUW3 didn't happen. Not as described in this shit document. Far less "dungeon based"? WTF. Whole game being one huge dungeon is UUW.
     
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  4. Daemongar Arcane

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    Nah, I don't believe that they had to have it all in one dungeon. The big part of UW1&2 was the charm, the Ultima world, the interesting locations, and the physics (doors and items you could destroy, objects to throw as weapons, etc.) UW1 was awesome because they had one dungeon that made a lot of sense: it all worked. UW2... had different worlds and characters, with a mixed bag approach. If UW2 is acceptable, I don't see how this would not be.

    It also looks, as Ultima Aiera pointed out, that U9 may have cannibalized the intro and a bit of the gameplay (haven't finished the PDF yet.) Too bad. UW1 & 2 were quality products, and I can only imagine that if Looking Glass did UW3 it would have been a lot better than what U9 would have had us believe was possible at the time.

    Maybe the Arx Fatalis locations and storyline with the UW3 engine would have been amazing. Or hell, UW3 without the rune screen and just drawing them in the air would have been awesome as well.
     
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  5. Luzur Prestigious Gentleman Good Sir

    Luzur
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    pirate ships named Joplin? i dunno man, i dunno.
     
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  6. Daemongar Arcane

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    I don't know, they named that boat in U9 "The Raging Queen" and nobody seemed to mind.
     
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  7. Infinitron I post news Patron

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    They were too busy raging at the rest of the game.
     
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  8. Alex betthurt

    Alex
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    Wow, I completely missed this newspost! Thanks, Bee!

    I really hope they find something about that Arthurian Lagends game that was going to be Ultima Worlds 3.
     
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  9. Metro Arcane Beg Auditor

    Metro
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    As much as I liked Arx Fatalis I thought the whole 'Guardian' concept and the uh... hell I forgot what that super dimension the protagonist came from was called... anyway, I thought it actually took away from the story. I would have been more interested if they fleshed out the whole society being forced underground thing rather than make it about the random protector guy being sent there like Jesus to save the world from whatshisface.
     
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