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Recent content by korenzel

  1. Let's Dance with Rogues - 47 - Divided We Stand (Finished)

    There was some warning about the dark and dangerous alley, if you look closely in the message log. There's actually quite a lot of the character's thoughts in there. I never implied the story should have gone one way or the other, just that as it lacks any kind of humor it should come as no...
  2. Completed Let's play Conker's Bad Fur Day

    For a streamlined LP, it is rather hard to read. Clicking and loading a separate video for each cutscene is a pain. The screenshots and comments alone are not enough to convey what actually happens. I'm not LP expert, but I think it'd be best if you chose one medium, either video or...
  3. Completed Let's blindly play Space 1889.

    I skim through this one, in the hopes of seeing the space mechanics come into play. Now that you're out of the tutorial maybe things will get a little more interesting.
  4. Let's Dance with Rogues - 47 - Divided We Stand (Finished)

    Browse the playground. I'm sure you'll find examples of rape scenes that don't shock their readers nearly as much. Humor is often the key to make otherwise unbearable situations entertaining. Sadly, this is one quality that this mod utterly lacks so far. I'm curious to see if the supposedly...
  5. Let's Dance with Rogues - 47 - Divided We Stand (Finished)

    At least this mod appropriately punishes players for their stupidity, or rewards those who like to put their characters through the most hardships. The game even warns you with a very unsubtle hint that "This alley to the east looks very dark and dangerous.". Going there without any armor or...
  6. Let's Dance with Rogues - 47 - Divided We Stand (Finished)

    The tone certainly switches back and forth. From a generic but well executed premise, to a tasteless and out-of-the-blue rape scene, leading to a light hearted training sequence with a wise master... So, Rogue/Cleric then ? That sounds like a good choice, as you won't have to rely on any NPC...
  7. Let's Dance with Rogues - 47 - Divided We Stand (Finished)

    This module so far is like watching someone getting tortured, someone who you're supposed to be roleplaying no less. I'll probably not follow this if the mood doesn't lighten up somewhat in the future. I saw a couple skill checks here and there with options to fight back, are they just flavor...
  8. LP DX:HR: non-lethal, no augs - FINISHED

    Scale the screenshots down to 1024x768 or 800x600, and you may gain a reader.
  9. Let's Give Birth to the 10th Legion! Aborted!

    I didn't play much as Anjali, but what little I did looked boring to play. Dodge back and fling fireballs ad infinitam. It seems I made the right choice by choosing Reinhart for my playthrough, as he requires a little more attention. At least Lucas needs to get close, and Katarina's slow rate of...
  10. Let's Give Birth to the 10th Legion! Aborted!

    I haven't played as the Djinn, but I remember the first chapter to be manageable apart from a particular sidequest (kill some fish people or something), then it got much harder once I entered the haunted mansion. Ghosts there could pretty much one hit kill me, making good dodging necessary for...
  11. Let's Give Birth to the 10th Legion! Aborted!

    I didn't catch what difficulty level you're playing on, but if you find the game so easy, you should play it on hard. I'm terrible at action games and could pull through all the way to the end on a first playthrough. Fights were hard, especially in the beginning when good equipment is limited...
  12. Let's Give Birth to the 10th Legion! Aborted!

    I'll vote for Reinhart, because I played as him and thought he kicked ass and was actually an interesting character to play, not so much a clickfest as the others. His second Entropy ability is also possibly the best in the game, especially when combined with a vampire weapon. I hope you'll...
  13. Let's Play UFO Extraterrestrials - Finale

    Good work with the Destroyers, they are really fearsome and will remain so all the way to the end of the game with their frequent criticals bringing down or killing a soldier in one shot. The real pain begins where you assault a battleship full of those. I didn't find JetPacks to be a worthy...
  14. Let's Play UFO Extraterrestrials - Finale

    You managed to get better than "Very Bad" on a terror mission ? You're good ! I always got the worst ratings, probably because I value soldier lives more than civilian ones... With the Beekeeper armor now deployed for most of the troops, deaths by chemical attacks should stop, which means...
  15. Space... The Anal Frontier (Space Rangers 2 Blind Ironman)

    You've got the right idea about missiles, just make sure your opponents can never get in laz0r range. Use a fast ship and plot the course manually away from your attacker to stay in range of the missile thrower, but out of range of their energy weapons. If you're faster than your target you can...

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