Overweight Manatee
Scholar
- Joined
- Sep 4, 2009
- Messages
- 3,520
Heh heh, I don't think you quite understand what Ironman is about. Trying to steal a gun while handcuffed and fight your way off planet does not give good survival chances.
If you ever have bad relations with a race or planet, you can change your identity at pirate bases. Its pretty cheap, you might want to do it very early whenever your character start says that you are hated by someone.
For future characters, you might also want to do the tutorial just for the extra cash it brings. The equipment trade run is hardcoded to be very profitable for a month or two before supply and demand is allowed to work, you can trade back and forth for about ~10k worth of cash. Not required by any means, but it will get you some better equipment to start off with.
I've heard this before, then I take a look at my set of weapons and wonder what people have against 60 salvoes of missiles that deal 80 x 3 damage per shot? Also the weapons take up 10-15 space each leaving me lean to zip around and with ample cargo space to pick up everything, I've come back with a load of 700 nodes before.
Collateral damage is annoying, but if you don't overkill enemies too much then there aren't any missiles left over to destroy items. When I solo clean up a dominator sector I usually end with a full cargo load of stuff anyways. Most of the equipment lost is usually because they are blowing it up to keep you from obtaining it anyways, not because your dumbfired missiles are randomly hitting things in the depths of space.
If you ever have bad relations with a race or planet, you can change your identity at pirate bases. Its pretty cheap, you might want to do it very early whenever your character start says that you are hated by someone.
For future characters, you might also want to do the tutorial just for the extra cash it brings. The equipment trade run is hardcoded to be very profitable for a month or two before supply and demand is allowed to work, you can trade back and forth for about ~10k worth of cash. Not required by any means, but it will get you some better equipment to start off with.
Multiple Sarcasm said:3. I actually don't like RLs: they need rearming, do little damage per missile (excellent for shrugging it off completely) and worst of all - they hit anything in their path - including valuable trophy dom equipment! :fffuuuu-: Also, allies.
I've heard this before, then I take a look at my set of weapons and wonder what people have against 60 salvoes of missiles that deal 80 x 3 damage per shot? Also the weapons take up 10-15 space each leaving me lean to zip around and with ample cargo space to pick up everything, I've come back with a load of 700 nodes before.
Collateral damage is annoying, but if you don't overkill enemies too much then there aren't any missiles left over to destroy items. When I solo clean up a dominator sector I usually end with a full cargo load of stuff anyways. Most of the equipment lost is usually because they are blowing it up to keep you from obtaining it anyways, not because your dumbfired missiles are randomly hitting things in the depths of space.