Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
  • Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

Recent content by Ravielsk

  1. Ravielsk

    Lords of the Fallen - action-RPG reboot from Hexworks

    It could very well be my DDR4 RAM but even if that were the case that is still on the devs stupidly expecting everyone to have the highest speed RAM purely because they cannot be bothered to preload assets before a cutscene.
  2. Ravielsk

    Lords of the Fallen - action-RPG reboot from Hexworks

    They haven't. The game is still running very poorly even with performance mods installed and on my machine it regularly stutters due to (I hope) shader compilation. If you have anything less than a rtx 4070 you will have a bad time with it. Or you will have to run through DLSS/FSR at 480p to...
  3. Ravielsk

    Lords of the Fallen - action-RPG reboot from Hexworks

    "Redemption" is a bit too much of a strong word. "Salvage" would be more fitting. From what I can tell the game feels somewhat better than it did at launch. It feels a bit faster and in general I have to fight the controls ever so slightly less. The inclusions they made for the game are nice but...
  4. Ravielsk

    From Software Elden Ring - From Software's new game with writing by GRRM

    I am not sure I would really praise Ubisofts world design, but then again their last game I touched was AC brotherhood. The second part I can mostly agree with, ER leap frogs skyrim in biomes that are different gameplay and visual wise but otherwise their worlds are disgustingly close in terms...
  5. Ravielsk

    From Software Elden Ring - From Software's new game with writing by GRRM

    I mean... yes you are correct but this is elden ring and fundamentally everything is in there to move past purely gameplay driven levels. Just as simple idea what if instead of the Roundtable hold being some abstract nowhere place it was an actual location in the open world you could discover...
  6. Ravielsk

    From Software Elden Ring - From Software's new game with writing by GRRM

    :kingcomrade: Very true. What seems to have been lost in the modern era is that the allure of open world games is not in having a big field to jump around but for the player to be able to experience the game world as a whole. To put it into Souls terms the point is to not be boxed into a...
  7. Ravielsk

    From Software Elden Ring - From Software's new game with writing by GRRM

    Yes, Great runes do literary nothing without a rune arc. The tooltip straight up lies and tells you that rune arcs only "enhance" the rune but self evidently that is a lie. Without a rune: With a rune but without an arc: https://steamcommunity.com/sharedfiles/filedetails/?id=3222289706 With a...
  8. Ravielsk

    From Software Elden Ring - From Software's new game with writing by GRRM

    Thanks, so this is just like the rituals from DS3 a feature around which a huge chunk of the game was to revolve but cut basically at the last moment. It explains so much about why the underground sections are just sort of thrown into the overworld without much fanfare and why there are stellar...
  9. Ravielsk

    From Software Elden Ring - From Software's new game with writing by GRRM

    This is the first time I am hearing about this. Where did you hear about this bit of cut content?
  10. Ravielsk

    From Software Elden Ring - From Software's new game with writing by GRRM

    Its the exact order in which the discussion in this thread flows whenever a problem is brought up. Yes, in any other game series this would be spot on. Problem is Soulsborne as a series has placed "being difficult" as a core tenant of its identity. As such the series has maintained many bad...
  11. Ravielsk

    From Software Elden Ring - From Software's new game with writing by GRRM

    This is a pointless argument you are having here. Souls cheerleaders cannot and will not understand that having kept with the series since DS1 or even Demon's Souls(15-13 years btw) gives them a painfully warped perspective on how well designed a new game is or is not. Having familiarized...
  12. Ravielsk

    From Software Elden Ring - From Software's new game with writing by GRRM

    This is really nothing new. Soulsborne games always had this problem with forcing farming onto the player for no other reason than padding. Its pretty much a vestigial system at this point that only works because the community basically spoon-feeds new players with walkthrough on how to work the...
  13. Ravielsk

    Why do people hate Oblivion so much?

    That is only really viable if both already intimately familiar with the game and want to do everything. If however you are playing for the first time or want to roleplay(a.k.a you are not going to let your pals from the fighters guild wait for you a month or two) then its out of the question.
  14. Ravielsk

    The Denuvo DRM Thread

    This is a very consistent phenomena with SEGA games. Some of their games that are now over 5 years old like Shining Resonance Refrain or Valkyria Chronicles have long been cracked but still have Denuvo in them even though at this point all it does it cause compatibility issues with steam...
  15. Ravielsk

    Why do people hate Oblivion so much?

    It a retarded way of thinking. The game is entirely built around you fast traveling all around the place. Pretty much every major questline expects you to zigzag across a map that does not feature any other transportation options besides on foot. Saying that you do not have to use fast travel in...

As an Amazon Associate, rpgcodex.net earns from qualifying purchases.
Back
Top Bottom