Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
  • Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

Recent content by Replicante

  1. Zorbus (D&D-inspired roguelike)

    Interesting, thanks. I'm enjoying the game a lot. As for builds: Strongest build I've found is Gnome starting with 17 INT and decent (14ish) Spirit. Decent motion is also good if you plan on going ranged. Pick Leader trait. Tread carefully until you can recruit your first companion. Companions...
  2. Zorbus (D&D-inspired roguelike)

    I'd really like to have more detailed info on things like: "The formula for an ability check is:d20 + ability modifiervsdifficultyIf the result is equal or higher than the difficulty then the ability check was successful." So,d20 + body modifier when restrained Yes, but what is the DC for...
  3. Zorbus (D&D-inspired roguelike)

    yeah, playing a gnome summoner is inded working well for me, slain the Goblin king already. There isn't a resource for checking enemy stats and talents, is there? ed: it's such a shame there isnt more resources and community around this game. It's very nicely polished and streamlined. All in...
  4. Zorbus (D&D-inspired roguelike)

    great game, enjoying it a lot. Anyone care to share some good resilient builds for beginners? cheers
  5. [King of Dragon Pass] This game actively punishes you for being successful.

    Thanks, sorry for my grammar in the previous post, I was in a bit of hurry and it was poorly written. So thank you again for deciphering it :D Yeah, I did get the clan split event and gave them lands. When that happens, you start thinking how can you permanently empower your clan. Since too...
  6. [King of Dragon Pass] This game actively punishes you for being successful.

    thanks for the tips about combat. I didn't take into account more is necessarily beter, still, you can use extra thanes to defend and raid simultaneously. I havent built even one Humakti shrine, so I'll def do that. I do have a pathfinder (vinga) operative. Must be that this event is...
  7. [King of Dragon Pass] This game actively punishes you for being successful.

    Thanks. I'm enjoying it a lot. The thing I dislike is that without some solid prior or metaknowledge there are some events that... Specifically with exploration: I've been growing my clan consistently and achieved say 30 thanes. Then you send a explorer to Quivin MT which is supposed to be the...
  8. King of Dragon Pass - Thoughts and advice requests

    so I'm playing the game for the first time. I understand that the Steam version is a bit "streamlined" and probably more straightforward. Generally I'm ok with this but there seems to be missing the option to occupy the lands of those clans you SMASH during wars. Here I am with no more wildlands...
  9. Low Magic Age: OGL Of The East - now available on Early Access

    so dev is gonna keep adding prestige classes (like the last 5 years in spite of 90%+ of the fanbase telling him to stop that crap already) and so on with no campaign mode whatsoever and keep milking the game for a good year or two. Okidok. It's a well crafted scheme I must say. However the Dev...
  10. [King of Dragon Pass] This game actively punishes you for being successful.

    so I'm playing the game for the first time. I understand that the Steam version is a bit "streamlined" and probably more straightforward. Generally I'm ok with this but there seems to be missing the option to occupy the lands of those clans you SMASH during wars. Here I am with no more wildlands...
  11. Might and Magic The Might and Magic Discussion Thread

    I have to say it works wonderfully with ScumVM, frames are smooth and loading and saving itnerface is instant. Beyond happy I had that issue so I discovered this project. A blessing in disguise indeed. I put playing this one for so long but I'm having a blast with this carefully and lovely...
  12. Might and Magic The Might and Magic Discussion Thread

    so I'm playing WoX for the 1st time (gog version) and it works fine with a scaler and ddraw output so I can resize the window, but the game freezes every time I load a game while in game. So It works to an extent but I got to restart dosbox everytime I go for a reload. Has anyone here...
  13. Incline Hearkenwold - an IceBlink and DC engine Campaign

    Yeah, I like it a lot as I said, and I'm having a great time. But the engine seems to have some quirks, the #attack number issue, and also I just bought a circlet of blasting and I can use it with every single character every turn as long as it's in the party inventory, which seems beyond broken...
  14. Incline Hearkenwold - an IceBlink and DC engine Campaign

    I'm unsure whether the haste spell is doing something funky, it doesnt seem to grant a third attack on chars that got 2 Attacks naturally, for instance. Might this be a bug¿? Also, ever since I leveled the sweep skill my fighter seems to only attack once by def despite supposedly having #2...
  15. Incline Hearkenwold - an IceBlink and DC engine Campaign

    I lost a a bit of progress there but game is so awesome I actually didnt mind replaying it. I wonder about the CHA stat however, I went 19 with my paladin and I reckon I might have been better going for WIS to get some extra SP

As an Amazon Associate, rpgcodex.net earns from qualifying purchases.
Back
Top Bottom