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Hacking minigame for DE:HR

sea

inXile Entertainment
Developer
Joined
May 3, 2011
Messages
5,698
I knew that GameTrailers are pretty damn bent over, but have they just started to outright do ads for publishers, now? They should add those disclaimers about being bought out by Eidos, just like they did about being owned by MTV with their Rock Band coverage. I mean, maybe it's an honest preview, but it sounded pretty enthusiastic and more like an endorsement than I feel comfortable with.

As for the minigame, looks cool... but also overly complex. Is each of these things going to take a couple minutes? Does the game world pause while you're hacking? Is it detectable if someone sees you? I don't mind it in principle but it seems almost too much for its own good. Then again, it also sort of looks like System Shock 2's hacking done right, so mixed feelings here.
 

thesheeep

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sea said:
As for the minigame, looks cool... but also overly complex. Is each of these things going to take a couple minutes? Does the game world pause while you're hacking? Is it detectable if someone sees you? I don't mind it in principle but it seems almost too much for its own good. Then again, it also sort of looks like System Shock 2's hacking done right, so mixed feelings here.
 

sser

Arcane
Developer
Joined
Mar 10, 2011
Messages
1,866,688
Reminds me of the hacker scene from Jurassic Park.
 
Joined
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These things are boring and a chore to go through every time. Maybe if you only had to play the mini game the first the time you hacked a certain level of system and when you do it again elsewhere for a system of equal level, you just wait for the progress bar to finish.
 

MMXI

Arcane
Joined
Apr 28, 2011
Messages
2,196
Mini-games can fuck right out of my RPGs.

Oh wait. It's a Deus Ex thread.
 

Achilles

Arcane
Joined
Sep 5, 2009
Messages
3,425
Higher percentage for success? Stats! I approve. Btw, it looks like it will control much better with a mouse. Possible :incline:?
 

Captain Shrek

Guest
Alexandros said:
Higher percentage for success? Stats! I approve. Btw, it looks like it will control much better with a mouse. Possible :incline:?

Alexandros, I hate you for liking DA2. But its true that its a game (the mini one) made for mice. I can't see consoltards doing it well. But the downside to this is that Consolization dept. of Eidos Montreal will REMOVE it from their console version. Why is it a downside?

Because if its even LITTLE bit tougher to solve for an average chimp, 80% of current gaming population will be unable to cope with it. That would mean no sales for PC due to poor reviews.
 

sea

inXile Entertainment
Developer
Joined
May 3, 2011
Messages
5,698
villain of the story said:
These things are boring and a chore to go through every time. Maybe if you only had to play the mini game the first the time you hacked a certain level of system and when you do it again elsewhere for a system of equal level, you just wait for the progress bar to finish.
Yeah, I really hope that high skill levels will remove them, or at least simplify it to the point where the hacking is a non-challenge and takes just a second. The only good minigame I've seen in an RPG is Fallout 3's lockpicking, and that's because it only took like 3 seconds to do (and I later installed a mod to remove it from Vegas anyway). Anything longer and it risks becoming terribly boring.

Better yet, let us use rare/valuable EMP charges or something to auto-bypass if we really don't want to hack. More choices are better, Eidos! Don't make the mistake that they did with Invisible War in trying to remove "redundancy".
 

sgc_meltdown

Arcane
Joined
May 8, 2003
Messages
6,000
It will certainly be quite entertaining if a technical task like the game's hacking turns out to be more challenging than the combat.
 

MMXI

Arcane
Joined
Apr 28, 2011
Messages
2,196
sea said:
The only good minigame I've seen in an RPG is Fallout 3's lockpicking...
Fallout 3's lockpicking is now more fun than Arcomage?
:mob:
 

Dionysus

Scholar
Joined
Feb 12, 2009
Messages
345
sea said:
As for the minigame, looks cool... but also overly complex. Is each of these things going to take a couple minutes? Does the game world pause while you're hacking? Is it detectable if someone sees you?

From what I've heard, you can get caught while hacking, which is good news IMO. Hell, the mere fact that this video exists is good news IMO. This makes me slightly more interested in the game.
 

Rohit_N

Prophet
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Looks better than most minigames, but I'm afraid it will get boring before I even finish the game. I'd much rather have hacking to be something like in the original, where it quickly got out of the way and let you continue with the actual game.
 

sgc_meltdown

Arcane
Joined
May 8, 2003
Messages
6,000
MMXI said:

a long while after I stopped playing M&MVI I found that they had released Arcomage as a standalone game. Quickly installed and played.

For some reason it wasn't as great as I thought it would be. Maybe you have to be playing it in a videogame tavern or something. Then again a minigame that's worth playing out of the game that it's in is sheer madness.
 

MMXI

Arcane
Joined
Apr 28, 2011
Messages
2,196
sgc_meltdown said:
a long while after I stopped playing M&MVI I found that they had released Arcomage as a standalone game. Quickly installed and played.
It wasn't in Might and Magic VI.
 

Destroid

Arcane
Joined
May 9, 2007
Messages
16,628
Location
Australia
Eh, mini games are almost invariably annoying and detract from the main game. One can only hope they remove the playstation controls from the PC version.
 

sgc_meltdown

Arcane
Joined
May 8, 2003
Messages
6,000
MMXI said:
It wasn't in Might and Magic VI.

to me 6 and 7 are two parts of a glorious saga free from dragon party members
 

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