Oesophagus
Arcane
Yup, that's right. M&B is still fun, and it's even more fun with a nifty little mod called Europe 1200
You get a completely new world map, with all the major factions from the high middle ages. They didn't implement the holy land, which is a bit of a letdown, but I guess the focus is on Europe, and not on the crusades. Each of the factions also gets a unique troop tree.
Just a few notes on this LP:
- it probably will be abandoned at some point, and that's because you can't really "finish" MB. I may give myself some goal, like conquering the HRE or sth, at which point I'll consider the game "done".
- I'll be using a few tweaks. Most significantly, leadership and renown give more towards party size. That's because in the vanilla MB, if you want to have a large party with you, you have to invest all your level points into charisma and leadership. The way I've done this, you still have to invest in those, but a lot less is required. Also, I've had to tweak how morale works, because the game isn't designed towards the player having more that 70-80 soldiers with him, so I'd have to spend all my time on grinding bandits and buying food. Obviously, I've also increased the battle sizes, so now they're at 300. You can have even larger battles, up to around a 1000 I think, but that requires a shit ton of memory, and will probablly make the game crash anyway
- there will be hivemind choice and conequence later on
So, let's get this show on the road. I give you:
You get a completely new world map, with all the major factions from the high middle ages. They didn't implement the holy land, which is a bit of a letdown, but I guess the focus is on Europe, and not on the crusades. Each of the factions also gets a unique troop tree.
Just a few notes on this LP:
- it probably will be abandoned at some point, and that's because you can't really "finish" MB. I may give myself some goal, like conquering the HRE or sth, at which point I'll consider the game "done".
- I'll be using a few tweaks. Most significantly, leadership and renown give more towards party size. That's because in the vanilla MB, if you want to have a large party with you, you have to invest all your level points into charisma and leadership. The way I've done this, you still have to invest in those, but a lot less is required. Also, I've had to tweak how morale works, because the game isn't designed towards the player having more that 70-80 soldiers with him, so I'd have to spend all my time on grinding bandits and buying food. Obviously, I've also increased the battle sizes, so now they're at 300. You can have even larger battles, up to around a 1000 I think, but that requires a shit ton of memory, and will probablly make the game crash anyway
- there will be hivemind choice and conequence later on
So, let's get this show on the road. I give you: