Burning Bridges
Enviado de meu SM-G3502T usando Tapatalk
I thought about it the last few days and certain historical periods can only be molded very badly into an rpg.
E.g. historical thirty years war or napoleonic wars without any magic or monsters.
Stuff like that would work much better as HoMM like game but even then the fantasy setting has too much advantages.
Even with lots of combat tricks musket-, pike- and cavallery combat would be extremely boring.
Also the implementation of artillery is hard even when your party is as big as 16 chars.
Mages are a much more balanced falconet.
You basically would have to ignore a lot of history to make combat fun and if it's like that why not invent your own fantasy setting already?
There were enough things that can replace magic: alchemy, mysticism, old books in unknown languages, magician tricks, ancient medicine, basic cryptography and much more.
If you mention thirty years war, having someone like Descartes in a game who could calculate artillery trajectories while developing treatises in mathematics, physics and pondering on the cosmos would be a sufficient replacement for a magician.