Forest Dweller
Smoking Dicks
- Joined
- Oct 29, 2008
- Messages
- 12,210
I'm more interested now in this game. I fucking hate roguelikes.
Yeah I wasn't seeing a lot of gameplay in that gameplay. They looked a little like mannequins (full of lots of raspberry jam) that stand around until you make them explode or punt them with your psychic powers.Did they forget to program the enemy AI?
Tune in to State of Play this Thursday for an extended look at Deathloop
Get ready for approximately 30 minutes of indie and third-party updates, including a reality warping tour of Blackreef Island.
We’ve seen Colt’s head-spinning powers in action before, but this Thursday we’ll get a nine-minute look at Deathloop’s time-twisted world as part of a new State of Play. The show kicks off at 2pm Pacific / 5pm Eastern / 11pm CEST, viewable on Twitch or YouTube.
In this extended gameplay sequence, we’ll see Colt use his abilities to stealthily skulk across rooftops… or go in guns blazing to create a whole lot of mayhem. Lots of options available on Blackreef Island.
In addition to this long look at Bethesda’s violent adventure, we’ll have updates on some exciting indie and third-party titles. The full show clocks in around 30 minutes.
This showcase will not include updates on the next God of War, Horizon Forbidden West or the next generation of PlayStation VR. Stay tuned throughout the summer though, as we’ll have more updates soon.
See you Thursday!
They worked on Wolfenstein : YoungbloodI find it extremely racist to depict black people as assassins and villains.
Why does Arcane hate black people so much?
You can enable "player invasions" kind of like in Dark Souls - another player can take over as the main antagonist to keep things unpredictable. Sounds kinda interesting to be honest, but it doesn't sound like they've really thought griefers through. You can just turn it off.I heard it was multiplayer or something? Or they backed down and made single player game instead? The mention of multi-player kinda makes me auto bypass it from my mind.Dishonored but worse.
You can enable "player invasions" kind of like in Dark Souls - another player can take over as the main antagonist to keep things unpredictable. Sounds kinda interesting to be honest, but it doesn't sound like they've really thought griefers through. You can just turn it off.I heard it was multiplayer or something? Or they backed down and made single player game instead? The mention of multi-player kinda makes me auto bypass it from my mind.Dishonored but worse.
I've never played a game with that mechanic, but isn't it basically designed as "legalised griefing"?
You can enable "player invasions" kind of like in Dark Souls - another player can take over as the main antagonist to keep things unpredictable. Sounds kinda interesting to be honest, but it doesn't sound like they've really thought griefers through. You can just turn it off.I heard it was multiplayer or something? Or they backed down and made single player game instead? The mention of multi-player kinda makes me auto bypass it from my mind.Dishonored but worse.
I've never played a game with that mechanic, but isn't it basically designed as "legalised griefing"?
Sort of yes, but it's more nuanced than that. True griefing is where a player can come in and prevent you from playing the game, wreck everything you've built etc. In this, it looks like a person can drop in and kill you horribly once in a while, but you basically lose nothing and then you get back to playing (the same player can't sit there and kill you over and over). If getting killed sometimes is all part of the expected gameplay loop, it's not griefing to kill you sometimes.I've never played a game with that mechanic, but isn't it basically designed as "legalised griefing"?
I assume the game is nothing but senseless violence, sex scenes, exaggerated afros and music by Hot Chocolate.
Yeah, feels like typical quirky millennial shit.Jesus that dialogue is peak cringe, wtf.
it even has blink and everythingDishonored 3 looks great!