hellbent
Augur
- Joined
- Aug 17, 2008
- Messages
- 322
https://www.1cpublishing.eu/game/758-kapital-sparks-of-revolution
https://af.gog.com/en/game/kapital_sparks_of_revolution?as=1649904300
Haven't heard of this builder until it apparently released this week.
From the publisher's writeup:
Looks like it might be fun in a Tropico meets Trotsky kind of way. The way Tropico handled society management on top of the city building experience hasn't really been topped. It sounds like the game is definitely taking inspiration from Tropico and amping up the socio-political management pieces. 1C releases are notoriously all over the place in terms of quality (anywhere from shovelware eurojank to hidden gem), but this one looks promising. If it allows for customization of yourdictator most benevolent ruler and factions, this could be a good future candidate for a LP in the Codex Playground. Anyone tried this game yet?
https://af.gog.com/en/game/kapital_sparks_of_revolution?as=1649904300
Haven't heard of this builder until it apparently released this week.
From the publisher's writeup:
Kapital: Sparks of Revolution is a sandbox city-builder focused on society management. It is a game about crisis and permanent conflict in human society. You will run out of vital resources in times you need them the most. People will protest and riot despite your best efforts to help them. Not everyone will survive.
You’ll have to run a city with limited resources. To balance between people's needs and city development. To deal with angry crowds on the streets. You are the one to shape the future of your people. Just remember - there is no way to make everyone happy.
People whose needs go unsatisfied will hold a grudge against your rule. Some of them will become dissidents and radicals. They will form secret societies to overthrow you. Protests on the streets will turn into massacres and riots. You have to make a tough choice of which class to support and which to suppress.
Looks like it might be fun in a Tropico meets Trotsky kind of way. The way Tropico handled society management on top of the city building experience hasn't really been topped. It sounds like the game is definitely taking inspiration from Tropico and amping up the socio-political management pieces. 1C releases are notoriously all over the place in terms of quality (anywhere from shovelware eurojank to hidden gem), but this one looks promising. If it allows for customization of your
Last edited by a moderator: