Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
  • Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

Drova: Forsaken Kin - 2D action RPG inspired by Gothic series

welly321

Scholar
Joined
Feb 14, 2019
Messages
132
Location
Massachusetts
I refunded this after talking to a lady in the forest who was too embarrassed to go back to camp because people would make fun of her for being bitten by a wolf, so she wanted to stay bleeding out in the swamp until I went and got meds for her. The dialogue is painful, each new character making me more upset than the last until I couldn't take any more.
Nevertheless that quest has multiple solutions with different consequences:
- you can heal her and don't tell anyone -> best reward (as she is a trainer)
- you can heal her while informing other people -> medium reward (she will no longer train you)
- you can kill her by preparing the wrong healing potion -> best reward for you!?

The game has several quests like this but you need some patience to be able to experience them. Kudos for filtering yourself out.
Hot damn, it's like the outer worlds! All these choices and consequences except why would you care when the world you're choosing and consequencing in is a joke inhabited by exclusively annoying retards? Is there a quest solution that makes the real guy who wrote these shit characters appear in front of me and I can choose which object I get to beat they/them with? That's the only choice and consequence I would ever get excited about.
the situation would make some sense if it'd been a man and through exposition shown to be really highly strung about not showing any weakness and lack of competency
but it's a brown woman, so it comes off as female lack of competency compounded with female stupidity in a game that has pretensions of portraying a feminist heaven that's really really not trying to say that, as told by gormless libtarded bugmen, so it's all really annoying
Ok edgy retard. Keep thinking your cool because you havent evolved beyond your 8th grade self.
 

jaekl

CHUD LIFE
Patron
Joined
May 1, 2023
Messages
1,658
Location
Canada
I refunded this after talking to a lady in the forest who was too embarrassed to go back to camp because people would make fun of her for being bitten by a wolf, so she wanted to stay bleeding out in the swamp until I went and got meds for her. The dialogue is painful, each new character making me more upset than the last until I couldn't take any more.
Nevertheless that quest has multiple solutions with different consequences:
- you can heal her and don't tell anyone -> best reward (as she is a trainer)
- you can heal her while informing other people -> medium reward (she will no longer train you)
- you can kill her by preparing the wrong healing potion -> best reward for you!?

The game has several quests like this but you need some patience to be able to experience them. Kudos for filtering yourself out.
Hot damn, it's like the outer worlds! All these choices and consequences except why would you care when the world you're choosing and consequencing in is a joke inhabited by exclusively annoying retards? Is there a quest solution that makes the real guy who wrote these shit characters appear in front of me and I can choose which object I get to beat they/them with? That's the only choice and consequence I would ever get excited about.
99.99% of the gameworlds are "inhabited by exclusively annoying retards" however for some strage reason you only got a hard on cause of Drova ... hmmm ...
Only drova? Hah! I wish! Of course It's not only drova. If it was only drova, I wouldn't be so SICK AND TIRED of this type of writing.
 

normie

️‍
Patron
Zionist Agent
Joined
Mar 9, 2019
Messages
135
Insert Title Here
I refunded this after talking to a lady in the forest who was too embarrassed to go back to camp because people would make fun of her for being bitten by a wolf, so she wanted to stay bleeding out in the swamp until I went and got meds for her. The dialogue is painful, each new character making me more upset than the last until I couldn't take any more.
Nevertheless that quest has multiple solutions with different consequences:
- you can heal her and don't tell anyone -> best reward (as she is a trainer)
- you can heal her while informing other people -> medium reward (she will no longer train you)
- you can kill her by preparing the wrong healing potion -> best reward for you!?

The game has several quests like this but you need some patience to be able to experience them. Kudos for filtering yourself out.
Hot damn, it's like the outer worlds! All these choices and consequences except why would you care when the world you're choosing and consequencing in is a joke inhabited by exclusively annoying retards? Is there a quest solution that makes the real guy who wrote these shit characters appear in front of me and I can choose which object I get to beat they/them with? That's the only choice and consequence I would ever get excited about.
the situation would make some sense if it'd been a man and through exposition shown to be really highly strung about not showing any weakness and lack of competency
but it's a brown woman, so it comes off as female lack of competency compounded with female stupidity in a game that has pretensions of portraying a feminist heaven that's really really not trying to say that, as told by gormless libtarded bugmen, so it's all really annoying
Ok edgy retard. Keep thinking your cool because you havent evolved beyond your 8th grade self.
edgy what? there are evolutionary reasons for why a man would express what's inherently a male sense of social precarity, their value is tied up to perceptions of their capability and strength, in all social hierarchies

this does not apply to women - a woman's value is her beauty, her virtue, her ability to birth, to be of help in domestic affairs once they've lost their mate attracting value, and that informs women's sense of social precarity

men are the audience for games, men will experience dissonance seeing a woman expressing themselves like men in a very fundamental way, as part of a camp of men who let women go out and hunt on their lonesome and shrug their shoulders when she's been gone too long, it's pants-on-head retarded if you have any social awareness
 

Litmanen

Educated
Joined
Feb 27, 2024
Messages
550
I refunded this after talking to a lady in the forest who was too embarrassed to go back to camp because people would make fun of her for being bitten by a wolf, so she wanted to stay bleeding out in the swamp until I went and got meds for her. The dialogue is painful, each new character making me more upset than the last until I couldn't take any more.
Nevertheless that quest has multiple solutions with different consequences:
- you can heal her and don't tell anyone -> best reward (as she is a trainer)
- you can heal her while informing other people -> medium reward (she will no longer train you)
- you can kill her by preparing the wrong healing potion -> best reward for you!?

The game has several quests like this but you need some patience to be able to experience them. Kudos for filtering yourself out.
Hot damn, it's like the outer worlds! All these choices and consequences except why would you care when the world you're choosing and consequencing in is a joke inhabited by exclusively annoying retards? Is there a quest solution that makes the real guy who wrote these shit characters appear in front of me and I can choose which object I get to beat they/them with? That's the only choice and consequence I would ever get excited about.
the situation would make some sense if it'd been a man and through exposition shown to be really highly strung about not showing any weakness and lack of competency
but it's a brown woman, so it comes off as female lack of competency compounded with female stupidity in a game that has pretensions of portraying a feminist heaven that's really really not trying to say that, as told by gormless libtarded bugmen, so it's all really annoying
Ok edgy retard. Keep thinking your cool because you havent evolved beyond your 8th grade self.
edgy what? there are evolutionary reasons for why a man would express what's inherently a male sense of social precarity, their value is tied up to perceptions of their capability and strength, in all social hierarchies

this does not apply to women - a woman's value is her beauty, her virtue, her ability to birth, to be of help in domestic affairs once they've lost their mate attracting value, and that informs women's sense of social precarity

men are the audience for games, men will experience dissonance seeing a woman expressing themselves like men in a very fundamental way, as part of a camp of men who let women go out and hunt on their lonesome and shrug their shoulders when she's been gone too long, it's pants-on-head retarded if you have any social awareness
I'm wondering, in general, if you have ever seen women, in general. Because I'm not sure.
 

Lyre Mors

Arcane
Joined
Nov 8, 2007
Messages
5,434
I think the annoying characters in Drova would be much more tolerable if the writing wasn't so amateurish. In other words, I think the characters have their place in the world, it's just that their characterization is so poorly realized that I can completely understand why people would find it insufferable. This needs to be addressed in future works. Please, if a developer ever reads this post, understand I'm not just being mean or over-critical. This is an extreme detriment to the entire game, and while a lot of people such as myself are willing to cut some slack in consideration of this being your first project, the game is held back by poor writing. None of us are looking for Planescape Torment writing or storytelling. We just don't want to cringe at every other dialogue.
 
Last edited:

toro

Arcane
Vatnik
Joined
Apr 14, 2009
Messages
14,798
I think the annoying characters in Drova would be much more tolerable if the writing wasn't so amateurish. In other words, I think the characters have their place in the world, it's just that their characterization is so poorly realized that I can completely understand why people would find it insufferable. This needs to be addressed in future works. Please, if a developer ever reads this post, understand I'm not just being mean or over-critical. This is an extreme detriment to the entire game, and while a lot of people such as myself are willing to cut some slack in consideration of this being your first project, the game is held back by poor writing. None of us are looking for Planescape Torment writing or storytelling. We just don't want to cringe at every other dialogue.

:nocountryforshitposters:
 

toro

Arcane
Vatnik
Joined
Apr 14, 2009
Messages
14,798
https://steamcommunity.com/app/1585180/discussions/0/4629232694089291090/

The studio developed the game with 6 core developers and a handfull of external contracters. They said in an ínterview that the whole development costs were around 700.000 Euros and they received a government grant of 324.331 Euros https://www.gameswirtschaft.de/politik/computerspiele-foerderung-bmwk-240522/ that doesn't need to be payed back!

Sales look very very good for the first month as far as we can tell from the outside. Estimates from the steam tracking sites vary between 40k-120k https://steamdb.info/app/1585180/charts/ , but even the lowest estimate would be a success. And the title was released on multiple platforms.

I would think they haved passed 100k sales on all plattforms and are north of 2 million Euro in revenue just within the first month.

I guess, even after all the cuts from steam, puplisher etc. they are already making a very good profit.

Considering that the game has passed the 100k sales some time ago, it's safe to say that the devs should be at least +1 million Euro in their pockets.



Basically, there is no way they will not release a sequel or a DLC.
 

Lyre Mors

Arcane
Joined
Nov 8, 2007
Messages
5,434
I'm very happy for them, and I think it's well deserved. As much as I've brought up negative things that have grated on me with this game, I still had a wonderful time with it, and do find it overall to be a better game than Risen 1, which is a massive compliment from me. Great exploration, weighty progression, nice atmosphere, and decent challenge make this one of the best action RPGs I've played in years, hands down. Now let's hope they take their newly earned resources and put them towards the things that need fixing. But if I'm being honest, even if their next project had all the faults of this one, it'd still be a day-one purchase for me.
 

As an Amazon Associate, rpgcodex.net earns from qualifying purchases.
Back
Top Bottom