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theorycraft

  1. Mr. Magniloquent

    Variable Movement Speed

    In games, many things are left to the mercy of the RNG gods. One consistent exception is movement. You roll to hit, to damage, defend, dodge, save, but you will always move X distance. In a sea of probability, movement is invariably deterministic. Is this a good thing? Would there be some thrill...
  2. J1M

    Mass Effect The Mass Effect builds thread, Legendary Edition

    Purpose This thread is for discussing how to squeeze as much enjoyment as possible out of the re-release of the Mass Effect trilogy. In particular, character builds, playstyles, and config options. There are other threads for discussing romances and plot holes. Tweaks Fortunately, Mass Effect...

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