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⊃∪∩⊂ Awakening - Funcom's survival MMO

Shaja

Educated
Joined
Nov 12, 2023
Messages
136
Location
Santa Monica Pier
I don´t see it has been posted here yet, anyway regarding the character customization:

https://www.gamewatcher.com/news/dune-awakening-character-creator


dune-awakening-character-creation-options-2.jpg


dune-awakening-character-creation-options-3.jpg



dune-awakening-character-creation-options-1.jpg


Dune_AwakeningCharacterCreator.jpg



According to the news, there´s no such option for nudity and customizing your PP for now. Welp, we will always have Age of Conan for that
 

Latelistener

Arcane
Joined
May 25, 2016
Messages
2,598
https://massivelyop.com/2024/03/28/...e-deep-desert-and-getting-rid-of-funcom-jank/
Funcom’s Joel Bylos was among those in attendance at this year’s GDC, which is the stage where he answered questions about the upcoming Dune: Awakening that involved the game’s population size, its activities for PvP and PvE players, and its plans for release as chronicled by Wccftech.

We’ll jump to that release timing question first, as Bylos noted during the Q&A that he wants to ensure the survival MMO will arrive when it’s free of Funcom’s infamous levels of jank:

“We don’t want to ship it till it’s ready. I don’t know how many of you have played Conan Exiles. We have a reputation for interesting ideas and some jank. I would prefer to get rid of the jank. I’d like to launch a game that’s really polished from Funcom. We’ve grown as a company. I think we can deliver a really polished survival experience.”


As far as the rest of the roundtable, here are some of the major highlights that are the most important to us here:

  • The game’s MMO size is still fairly robust according to Bylos, but it won’t support the “thousands of players” that Funcom noted previously. The game’s world will be split up into three maps: the regular desert that provides the bulk of the gameplay experience, the FFA PvP deep desert region that lies beyond the Shield Wall mountains, and a social hub. Each can support hundreds of players and will be instanced based on server demands.
  • Speaking of the deep desert, that’s where most of the major resource pools will be found. The aim, according to Bylos, is to have PvP focus mostly on fighting for resources rather than “kicking down other people’s sandcastles.”
  • PvP will have the usual full-loot rules, but Bylos also brings up the game’s political system as a means to compete against others without necessarily slaughtering everyone. Additionally, bases within the survival desert will be shielded and significantly harder to destroy, and players will see warnings if they enter a PvP area.
  • PvE will be available for players as well, primarily in the ecology labs that serve as Dune Awakening’s dungeons. Bylos also claims that players can progress in the game without engaging in PvP whatsoever.
  • A business model has not been decided yet. “I mean, it’s an MMO, so we’re gonna keep it running, which means we’ll probably have some form of monetization post-launch,” Bylos said. “I don’t think we’re ready to talk about the details of that yet.”
  • Yes, there will obviously be sandworms. No you cannot ride them at launch, but it will be coming sometime post-launch; sandworms are otherwise intended to be a constant threat that players will need to navigate, and sandwalking will be a skill players need to eventually learn.
So, always online and no private servers like in Conan Exiles? Well, RIP for me.
 

Harthwain

Magister
Joined
Dec 13, 2019
Messages
4,985
The overland map (and how it all is interconnected) sounds interesting. Still not encouraged by the MMO aspect of it though, considering they'll "have to keep it running" and foresee some form of "monetization post-launch". It means you can easily end up with a dead game when somebody in a suit decides to pull the plug. EVE Online somehow made the MMO aspect work so there is hope yet, but I am going to err on the side of caution and take "wait and see" approach.
 

ADL

Prophet
Joined
Oct 23, 2017
Messages
3,880
Location
Nantucket
Given that it's Funcom and they're still running Anarchy Online, Age of Conan and both versions of The Secret World, I'm not even remotely worried about the eventual shutdown scenario. That's just me and I understand the concern but it's been almost 25 years since Anarchy Online. It might be in maintenance mode but it's still running.
 

NwNgger

Educated
Joined
Sep 27, 2020
Messages
113
Given that it's Funcom and they're still running Anarchy Online, Age of Conan and both versions of The Secret World, I'm not even remotely worried about the eventual shutdown scenario. That's just me and I understand the concern but it's been almost 25 years since Anarchy Online. It might be in maintenance mode but it's still running.
Yes but all those games are far superior than a shitty survival game trying to half heartedly pretend to be an MMO. This is going to have the lowest player count of any of their games. Even lower than the original version of Secret World which they intentionally made a ballache to access to discourage people going back to it.
 

Saerain

Augur
Patron
Joined
May 27, 2011
Messages
498
An Anarchy Online successor is why I keep hoping for Funcom to have a big break and hoped that Conan Exiles was enough. Better setting than Dune tbh :smug:
 

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