Reptilian Shapeshifter
Educated
- Joined
- Feb 19, 2011
- Messages
- 385
Jaesun said:See, finds like that need to be in The Best Thread ever topic Ulminati. Comedy Gold.
Comedy or horror?
Jaesun said:See, finds like that need to be in The Best Thread ever topic Ulminati. Comedy Gold.
abnaxus said:
Icinix said:You win points for using 'Nor' in a sentence in 2011.
That is awesome.
Coyote said:I'm pretty sure I've seen it there before, Jaesun.
abnaxus said:
Icinix said:You win points for using 'Nor' in a sentence in 2011.
That is awesome.
I can see now how Bioware was able to claim that something awesome happens whenever you press a button in DA2: their fanbase has a ridiculously low baseline for what is considered "awesome".
Karmapowered said:Next, a serious question : since there are ladders, do we (finally) get to *jump* in Bioware games ? Now *that* would cool!
Ladders without jumping = meh, not like we had 2011 technology or something.
RPGMaster said:Climbing ladders as a back of the box feature? FUCK YEAH!
13 years later and Rainbow Six finally has a rival.
I can not wait to see what amazing innovation BioWare bring to the world of ladder climbing.
Jaesun said:Jebus. They even have a term for those scary people: Talimancers...
And Thorton!The Gentleman Loser said:Karmapowered said:Next, a serious question : since there are ladders, do we (finally) get to *jump* in Bioware games ? Now *that* would cool!
Ladders without jumping = meh, not like we had 2011 technology or something.RPGMaster said:Climbing ladders as a back of the box feature? FUCK YEAH!
13 years later and Rainbow Six finally has a rival.
I can not wait to see what amazing innovation BioWare bring to the world of ladder climbing.
I'll put a fiver on it having the "quick way down" feature of Shep putting his hands and feet on the side of the ladder and sliding down.
You know, like how cool kids like Sam Fisher and Ezio Auditore do it.
It's because of the way it messes up AI. Look at how Alpha Protocol enemies behave around and with ladders, it's a mess.Xor said:Why do developers find programming ladders so hard? Because it really shouldn't be, unless they were complete retards when designing their engine. I mean, if they only have one height level then I can understand the lack of ladders, but both ME and ME2 at least appear to support multiple heights, so it shouldn't even be an issue. All they'd need is a bit of code added to their collision detection that checks if the player is trying to run into a ladder, and if so move them up.
RPGMaster said:Climbing ladders as a back of the box feature? FUCK YEAH!
13 years later and Rainbow Six finally has a rival.
I can not wait to see what amazing innovation BioWare bring to the world of ladder climbing.
chzr said:scanning lol
Ulminati said:The other day, I saw a level 42 Talimancer weilding the dick of disbeleiving roaming the presidium.
He was talking about what Talis sweat would taste like.
Andyman Messiah said:Not going to argue about the Dr Phil thing. That's exactly how I feel about Shepard too.
But, you know how those "investigate" options on the left side of the dialogue wheel that never seem to really "flow" with the real conversation taking place almost exclusively on the right side of the wheel? They're there for the players, so if the player don't know what a mass effect core is, they can ask, and it's the main reason why Mass Effect failed to do the "cinematic experience" thing. Luckily we got Alpha Protocol to show everyone how it was done. Thorton knows his shit and he doesn't give a fuck if the player don't. Read the dossiers and stuff and hang on.
3. Superior combat options
We like the idea of specialised classes, but we also like being able to pull a trigger without wondering whether our high level Biotic has the right shaped finger. BioWare has made all weapons available to all classes in Mass Effect 3, though grunt characters will be able to carry more, but has compensated for this with a greater breadth of ability upgrades, plus some new gun customisation options. Ergo, Rambo Shepards won't feel constrained, but Sun Tzu Shepards won't find the combat one-dimensional.
Yup.turul said:So basically, disregarding the whole "investigate" option will not even effect the game outcome or Shepard's destiny?
Writing for the sake of writing, near as I can tell. It's kinda like how in the Harry Potter books there's a bunch of unimportant classmates that still have names just to make the school feel big.what was the point of writing all the info on all those planets?