Tags: Elder Scrolls III: Tribunal
<a href="http://www.game-over.net/">GameOver</a> has posted up a rather lengthy <a href="http://www.game-over.net/reviews.php?id=804">review</a> of <A href="http://www.morrowind.com">Morrowind: Tribunal</a>, giving it an <b>80%</b>. Here's a taste:
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<blockquote>Ultimately, Tribunal was a lot different than what I expected it to be. I thought it would be a new land where you could simply go exploring again. Instead, it's more like a mini-series set in Morrowind. Travel distances are shorter. Quests, dungeons, characters and objectives are more densely packed together. This makes the game more focused but you also lose out on the wonders of traveling from one point to another. One of the charms of Morrowind was questing from one city to another only to stop by half a dozen places on the way and for added effect, clear out an entire tomb full of ghosts. To paraphrase a character from Tolkien's classic, you never know where your feet might take you</blockquote>
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I tend to agree with that last part. I'm one of the few who just liked to aimlessly wonder in <A href="http://www.morrowind.com">Morrowind</a>.
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Spotted this at <A href="http://www.bluesnews.com">Blue's News</a>.
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<a href="http://www.game-over.net/">GameOver</a> has posted up a rather lengthy <a href="http://www.game-over.net/reviews.php?id=804">review</a> of <A href="http://www.morrowind.com">Morrowind: Tribunal</a>, giving it an <b>80%</b>. Here's a taste:
<br>
<br>
<blockquote>Ultimately, Tribunal was a lot different than what I expected it to be. I thought it would be a new land where you could simply go exploring again. Instead, it's more like a mini-series set in Morrowind. Travel distances are shorter. Quests, dungeons, characters and objectives are more densely packed together. This makes the game more focused but you also lose out on the wonders of traveling from one point to another. One of the charms of Morrowind was questing from one city to another only to stop by half a dozen places on the way and for added effect, clear out an entire tomb full of ghosts. To paraphrase a character from Tolkien's classic, you never know where your feet might take you</blockquote>
<br>
<br>
I tend to agree with that last part. I'm one of the few who just liked to aimlessly wonder in <A href="http://www.morrowind.com">Morrowind</a>.
<br>
<br>
Spotted this at <A href="http://www.bluesnews.com">Blue's News</a>.
<br>