Tags: Hammer & Sickle
There's <a href="http://www.loadedinc.com/review.php?temp_view=review.php&game=HammerandSickle&id=633">a review</a> of <a href="http://www.nival.ru/hs">Hammer & Sickle</a> over at <a href="http://www.loadedinc.com/">Loaded Inc</a>. The reviewer gave the game a <b>5/10</b> and said it basically wasn't any fun. Here's a bit on the combat:
<br>
<blockquote>The action is turn based, but the interface is a bit quirky. <u>At times, for instance, I had to reissue movement commands because my range of motion was outside of the allotment of steps for the given turn. It would be smoother to have a situation in which pressing the end of the turn button would keep your remaining movement buffered for the next round.</u> The combat interface took a bit of getting used to, but there are a suitable number of choices included to allow you flexibility in play. If you want to use a firearm, feel free, but be ready to deal with the consequences of blowing your cover. Alternately, if you can find an enemy alone, a quick flash of a knife can do the trick.</blockquote>
<br>
Umm.. Doesn't it? I'm pretty sure <a href="http://www.nival.ru/ss">Silent Storm</a> did that.
<br>
<br>
Spotted at: <A HREF="http://www.shacknews.com">Shack News</A>
There's <a href="http://www.loadedinc.com/review.php?temp_view=review.php&game=HammerandSickle&id=633">a review</a> of <a href="http://www.nival.ru/hs">Hammer & Sickle</a> over at <a href="http://www.loadedinc.com/">Loaded Inc</a>. The reviewer gave the game a <b>5/10</b> and said it basically wasn't any fun. Here's a bit on the combat:
<br>
<blockquote>The action is turn based, but the interface is a bit quirky. <u>At times, for instance, I had to reissue movement commands because my range of motion was outside of the allotment of steps for the given turn. It would be smoother to have a situation in which pressing the end of the turn button would keep your remaining movement buffered for the next round.</u> The combat interface took a bit of getting used to, but there are a suitable number of choices included to allow you flexibility in play. If you want to use a firearm, feel free, but be ready to deal with the consequences of blowing your cover. Alternately, if you can find an enemy alone, a quick flash of a knife can do the trick.</blockquote>
<br>
Umm.. Doesn't it? I'm pretty sure <a href="http://www.nival.ru/ss">Silent Storm</a> did that.
<br>
<br>
Spotted at: <A HREF="http://www.shacknews.com">Shack News</A>