Tags: Arx Fatalis
<A href="http://www.khabal.com/">Khabal Gaming</a> has posted their <A href="http://www.khabal.com/articles/showarticle.php?id=378">review</A> of <A href="http://www.arxfatalis-online.com">Arx Fatalis</a>, giving it a <b>7/10</b>. Here's a snippet:
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<blockquote><b>Forever in a funny box</b>
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As always, perfection is an impossible task. To make things worse, this game imparts a feeling of claustrophobia, such that you constantly feel trapped in a box that varies in distance and height.
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Also, since everything is underground, and all paths are linear, there is not much lateral exploration. But then, that is actually a good thing, because the game has a tricky and clumsy jump mechanism: It?s hard to be a sword-wielding do-gooder Mario. There are also some path finding and collision detection glitches that enable you to get stuck when climbing a slope or some steps and this is prevalent even with the 1.15 patch.</blockquote>
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Jump puzzles should stay in platform games, where they're actually fun.
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Spotted this at <A href="http://www.bluesnews.com">Blue's News</a>.
<A href="http://www.khabal.com/">Khabal Gaming</a> has posted their <A href="http://www.khabal.com/articles/showarticle.php?id=378">review</A> of <A href="http://www.arxfatalis-online.com">Arx Fatalis</a>, giving it a <b>7/10</b>. Here's a snippet:
<br>
<br>
<blockquote><b>Forever in a funny box</b>
<br>
<br>
As always, perfection is an impossible task. To make things worse, this game imparts a feeling of claustrophobia, such that you constantly feel trapped in a box that varies in distance and height.
<br>
<br>
Also, since everything is underground, and all paths are linear, there is not much lateral exploration. But then, that is actually a good thing, because the game has a tricky and clumsy jump mechanism: It?s hard to be a sword-wielding do-gooder Mario. There are also some path finding and collision detection glitches that enable you to get stuck when climbing a slope or some steps and this is prevalent even with the 1.15 patch.</blockquote>
<br>
<br>
Jump puzzles should stay in platform games, where they're actually fun.
<br>
<br>
Spotted this at <A href="http://www.bluesnews.com">Blue's News</a>.