Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
  • Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

Preview GameDaily previews Space Rangers 2

Vault Dweller

Commissar, Red Star Studio
Developer
Joined
Jan 7, 2003
Messages
28,045
Tags: 1C Company; Space Rangers 2: Dominators

<a href=http://www.gamedaily.com>GameDaily</a> has posted a very <a href=http://pc.gamedaily.com/game/preview/?gameid=4905&page=2>positive preview</a> of Space Rangers 2, praising all the cool stuff you can do in the game, and trust me, it's not a short list.
<br>
<br>
<blockquote>Finally, the last type of gameplay is a multiple choice Choose Your Own Adventure setup where you must answer a series of questions to achieve a goal such as becoming president/overlord/big daddy of some planet. The presidential questions, for example, focus on what you're going to do for its inhabitants and your opinions on certain subjects, so in the case of journalism, you can say that all reporters should be shot or put on a pedestal, among other choices, and during this inquisition you can monitor opinion polls and how you're being received by various factions, so answering doesn't feel like one huge shot in the dark. And depending on how you answer your numbers will go up, but there are deadly consequences if you select the wrong responses. Therefore, it's a good idea to read up on a planet to find out if it's a democracy or dictatorship as well as how its inhabitants perceive humans. People will usually help you because you're of the same species (if you choose to be a human character, that is), but some aliens won't take too kindly to having your smelly carcass on your planet, though it's possible to strike deals.</blockquote>A great game, don't miss it.
<br>
<br>
Spotted at: <A HREF="http://www.rpgdot.com">RPG Dot</A>
 

Vault Dweller

Commissar, Red Star Studio
Developer
Joined
Jan 7, 2003
Messages
28,045
POOPERSCOOPER said:
Vault Dweller said:
I will write it as soon as I finish playing it.

wAIT, you are reviewing illegal copies of games?
The game was available from GoGamer for at least 6 months for less than what you pay for crappy games in stores.
 

POOPERSCOOPER

Prophet
Joined
Mar 6, 2003
Messages
2,874
Location
California
Vault Dweller said:
POOPERSCOOPER said:
Vault Dweller said:
I will write it as soon as I finish playing it.

wAIT, you are reviewing illegal copies of games?
The game was available from GoGamer for at least 6 months for less than what you pay for crappy games in stores.

ya, but i'm pretty damn sure you didn't pay for it. ITS Not ur style.
 

Vault Dweller

Commissar, Red Star Studio
Developer
Joined
Jan 7, 2003
Messages
28,045
I don't pirate games for the same reason I don't steal food in stores - I can easily afford both.
 

Drakron

Arcane
Joined
May 19, 2005
Messages
6,326
Really?

I though that was because you lacked a pirate ship and a crew ...
 

Vault Dweller

Commissar, Red Star Studio
Developer
Joined
Jan 7, 2003
Messages
28,045
Well, that is the main reason.
 

As an Amazon Associate, rpgcodex.net earns from qualifying purchases.
Back
Top Bottom