Crooked Bee
(no longer) a wide-wandering bee
Tags: Mordheim: City of the Damned; Rogue Factor
As is well known, the genre of squad-based tactical games is distinguished from RPGs by the fact that there is an entire squad of people running around and killing things in turn-based combat. Mordheim: City of the Damned is one of these games. Developed by an obscure Canadian company and set in the world of Warhammer, it has you control a tactical unit known as warband and lead it... somewhere, preferably to victory. Standard stuff, you know.
But before you get all excited for a Warhammer tactical game, you have to ask: is it actually any good? This question is where esteemed community member Darth Roxor comes in with his review.
Here's his conclusion if you're curious:
Read the full article: RPG Codex Review: Mordheim: City of the Damned
As is well known, the genre of squad-based tactical games is distinguished from RPGs by the fact that there is an entire squad of people running around and killing things in turn-based combat. Mordheim: City of the Damned is one of these games. Developed by an obscure Canadian company and set in the world of Warhammer, it has you control a tactical unit known as warband and lead it... somewhere, preferably to victory. Standard stuff, you know.
But before you get all excited for a Warhammer tactical game, you have to ask: is it actually any good? This question is where esteemed community member Darth Roxor comes in with his review.
Here's his conclusion if you're curious:
Nevertheless, despite ending the previous chapters on rather negative notes, my overall opinion of Mordheim is completely different. I think the fact that I currently have 80 hours of the game clocked on Steam, and that I’ve been playing it all the time for the entire last month, is enough of an indicator how much fun I’ve had with it. In those 80 hours, I’ve only managed to get one warband to max rank (Skaven, took me a whopping 60 hours in total) and take another one half-way through its campaign.
Simply put, Mordheim is just a solid game of squad tactics. If you’re a sucker for the genre and for the world of Warhammer, you should get it immediately. But even if Warhammer is unknown to you, The City of the Damned offers loads of content and plenty of good, old-fashioned fun. You just have to make sure to turn a blind eye on its remarkably bad technical side.
To be honest, I have no idea how many of the things I’ve praised or lambasted in this article can be traced to the original tabletop, and which are the work of Rogue Factor. But whatever the case may be, as a debut loaded with expectations from an unknown studio, Mordheim is proof enough that the lads have talent.
Simply put, Mordheim is just a solid game of squad tactics. If you’re a sucker for the genre and for the world of Warhammer, you should get it immediately. But even if Warhammer is unknown to you, The City of the Damned offers loads of content and plenty of good, old-fashioned fun. You just have to make sure to turn a blind eye on its remarkably bad technical side.
To be honest, I have no idea how many of the things I’ve praised or lambasted in this article can be traced to the original tabletop, and which are the work of Rogue Factor. But whatever the case may be, as a debut loaded with expectations from an unknown studio, Mordheim is proof enough that the lads have talent.
Read the full article: RPG Codex Review: Mordheim: City of the Damned