Tags: Prelude to Darkness
<b>Mat Williams</b> of <A href="http://www.zero-sum.com/">Zero-Sum</a> has passed along that the <A href="http://www.zero-sum.com/downloads.html">Prelude to Darkness 1.45 patch</a> is ready for download. Here's a list of fixes:
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<blockquote><ul><li>Armor speed penalties and the armor skill fixed</li><li>Skills improving the wrong attributes fixed</li><li>Skill improvement rates adjusted</li><li>Food delivery to Land's End Temple repeatable</li><li>'tab' key cycles through combatants</li><li>Crash in Arens fixed</li><li>Rotating camera issues on combat start fixed</li><li>Some background memory issues repaired</li><li>Equipping during combat takes action points</li></ul></blockquote>
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Damn. Now I have to think about which and how much armor I need to put on my guys.
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<b>Mat Williams</b> of <A href="http://www.zero-sum.com/">Zero-Sum</a> has passed along that the <A href="http://www.zero-sum.com/downloads.html">Prelude to Darkness 1.45 patch</a> is ready for download. Here's a list of fixes:
<br>
<br>
<blockquote><ul><li>Armor speed penalties and the armor skill fixed</li><li>Skills improving the wrong attributes fixed</li><li>Skill improvement rates adjusted</li><li>Food delivery to Land's End Temple repeatable</li><li>'tab' key cycles through combatants</li><li>Crash in Arens fixed</li><li>Rotating camera issues on combat start fixed</li><li>Some background memory issues repaired</li><li>Equipping during combat takes action points</li></ul></blockquote>
<br>
<br>
Damn. Now I have to think about which and how much armor I need to put on my guys.
<br>