Tags: Divine Divinity
<a href="http://www.gamehelper.com/">Gamehelper</A> has posted up yet another <A href="http://www.gamehelper.com/common/default.asp?App_Module=ARTICLES&ID=343">review</a> of <a href="http://www.divinedivinity.com">Divine Divinity</a>. Basically, they describe the game numerous times as a <i>sleeper hit</i>.
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<blockquote>I?m going to reveal my initial impressions up front because I genuinely thought I was playing a Diablo clone at first. The look and gameplay mimicked rather closely to Blizzard?s classic action/RPG game with the game?s isometric view and hack-and-slash style. While we?ve seen many of these clones surface over the years, I became quickly disappointed that Divine Divinity had followed the same path.
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Boy was I wrong.</blockquote>
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Boy, were you close, though.
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Spotted this at <A href="http://www.bluesnews.com">Blue's News</a>
<a href="http://www.gamehelper.com/">Gamehelper</A> has posted up yet another <A href="http://www.gamehelper.com/common/default.asp?App_Module=ARTICLES&ID=343">review</a> of <a href="http://www.divinedivinity.com">Divine Divinity</a>. Basically, they describe the game numerous times as a <i>sleeper hit</i>.
<br>
<br>
<blockquote>I?m going to reveal my initial impressions up front because I genuinely thought I was playing a Diablo clone at first. The look and gameplay mimicked rather closely to Blizzard?s classic action/RPG game with the game?s isometric view and hack-and-slash style. While we?ve seen many of these clones surface over the years, I became quickly disappointed that Divine Divinity had followed the same path.
<br>
<br>
Boy was I wrong.</blockquote>
<br>
<br>
Boy, were you close, though.
<br>
<br>
Spotted this at <A href="http://www.bluesnews.com">Blue's News</a>