Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
  • Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

Review Arx Fatalis review at Mad Gamerz

Saint_Proverbius

Administrator
Staff Member
Joined
Jun 16, 2002
Messages
11,479
Location
Behind you.
Tags: Arx Fatalis

...and boy do they trounce it! You don't have to look much further than the first paragraph in the <A href="http://www.madgamers.net/news/view.php?id=1220">review</a> posted on <a href="http://www.madgamers.net/">Mad Gamerz</a> to see that this one is going for the throat here:
<br>
<br>
<blockquote>From the very start, it's clear that Arx Fatalis is not a particularly original game. That in itself is not a crime: there have been plenty of unoriginal games lately, from UT2003 to Final Fantasy X, that have nevertheless provided some of the most enjoyable gaming moments of the year. However, Arx Fatalis takes the concept of unoriginality to a new level, and in the process almost drowns under the sheer weight of cliché. It opens with the most hackneyed, over-used device in role-playing – the central character who has lost his memory – and continues from there with a relentless procession of magic rings, levers, giant rats, poisonous spiders, treacherous goblins and enormous swords. The shackles of two decades of computer role-playing games weigh heavily upon its shoulders and it lacks the will to break free.</blockquote>
<br>
<br>
In the end, they give it a <b>6.5</b>, citing gameplay as the worst part about <a href="http://www.arkane-studios.com/">Arx Fatalis</a>.
<br>
<br>
Boy, this sure has been a good day for bad reviews.
<br>
<br>
I saw this at <a href="http://www.ve3d.com">VoodooExtreme</a>.
 

As an Amazon Associate, rpgcodex.net earns from qualifying purchases.
Back
Top Bottom