Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
  • Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

Interview Hellgate: London big ass Q&A on Hellgate Guru

Saint_Proverbius

Administrator
Staff Member
Joined
Jun 16, 2002
Messages
14,152
Location
Behind you.
Tags: Hellgate: London

There's a <A href="http://www.hellgateguru.com/comminterview1.php">community interview</a> over at <A href="http://www.hellgateguru.com/">Hellgate Guru</a>(dumbest name ever) covering mostly multiplayer aspects of the upcoming <A href="http://www.hellgatelondon.com">Hellgate: London</a>. A lot of the questions went unanswered, but there's a few pretty good tidbits here and there. Here's one on cash moneys:
<br>
<blockquote><b>27. In Diablo 2 you (almost) only used the money/gold to repair and recharge stuff and buy potions. will the money/gold actually mean something in HG:L?</b>
<br>
<br>
Almost? What is that? Like you could also use money to buy anything but often chose not to? That kind of almost? Well then that's the same thing as any other game.
<br>
<br>
Basically, anything you find in Hellgate you can probably purchase somewhere. Whether you choose to or not is entirely up to you and in no way reflects upon the importance of economy in our game, nor does it imply money is 'almost' useless.
<br>
<br>
That being said, the game is more about discovery than acquisition. We encourage our players to kill monsters because the rewards are worth the work.</blockquote>
<br>
I gambled it away. Might as well, since the game limited you to how much you could carry.
<br>
<br>
 

LlamaGod

Cipher
Joined
Oct 21, 2004
Messages
3,095
Location
Yes
hellgate guru is probably the shittest website i've ever seen

and i've seen tubgirl fansites
 

almondblight

Arcane
Joined
Aug 10, 2004
Messages
2,644
Re: Hellgate: London big ass Q&A on Hellgate Guru

Saint_Proverbius said:
There's a <A href="http://www.hellgateguru.com/comminterview1.php">community interview</a> over at <A href="http://www.hellgateguru.com/">Hellgate Guru</a>(dumbest name ever) covering mostly multiplayer aspects of the upcoming <A href="http://www.hellgatelondon.com">Hellgate: London</a>.

Damn, a rogue-like with multiplayer? What'll they think of next?
 

Nightjed

Liturgist
Joined
Jan 27, 2004
Messages
675
Location
Wasteland
In terms of singleplayer, we're not doing anything to extend the longevity of our title past five play throughs.

Our bosses are bosses in that they're bigger, meaner, tougher hell bastards than what you've been fighting, but they're still just hell bastards of a different sort. So I suppose they are a bit predictable in that sense, but then they're kind of supposed to be. In terms of strategy, you'll need to learn how to combat bosses since they all have specific strengths and weaknesses and are prone to certain actions.

Yep, that sounds like a randombly generated roguelike with unlimited replayability allright

This changes so often there's really no way to know how it will wind up right now. Basically everyone who ever said anything about the skill system in the past was probably right but is now probably wrong, though they could very well be right again in the next 20 minutes.

IMHO if they dont even know how they are going to do the most important feature of the game they should just shut the hell up until they do, wth are they hyping if they dont know anything about the gameplay or multiplay ? -_-

my hopes for this game are going lower and lower by the second
 

Saint_Proverbius

Administrator
Staff Member
Joined
Jun 16, 2002
Messages
14,152
Location
Behind you.
I have to say I was a little distressed about the lack of vision that came across when they were discussing the mechanics of the game as well. I understand that things change and through playtesting some things get improved and changed, but.. You'd think there would be something fairly clear locked down by now that they could say about the skills and what they do. Unless their original design was so crappy they had to toss it and start over, the only things they should need to change with testing and such are the values of what the skills do.
 

Nightjed

Liturgist
Joined
Jan 27, 2004
Messages
675
Location
Wasteland
They only worked on the graphics so that they can get on with a good old diablo 2 style 4 years long hyping campaign, i guess its the strategy to get sales nowadays.
 

Dhruin

Liturgist
Joined
Aug 15, 2003
Messages
758
I don't know if this is relevant but Ivan Sulic was an editor at PS2.IGN until recently. I'm not sure I ever read much of his stuff (don't have a console) but I've seen him called an idiot before. Perhaps he just didn't do a good job of communicating some stuff.
 

EEVIAC

Erudite
Joined
Mar 30, 2003
Messages
1,186
Location
Bumfuck, Nowhere
Dhruin said:
I don't know if this is relevant but Ivan Sulic was an editor at PS2.IGN until recently. I'm not sure I ever read much of his stuff (don't have a console) but I've seen him called an idiot before. Perhaps he just didn't do a good job of communicating some stuff.

The Granly Dude Of Doom is what you might be recalling, and yeah, he's an idiot.

Anyway, they should steal FATE's idea and let you buy prestige with excess gold. I don't know how bards would fit into the Hellgate London setting. Maybe they could have a bar with a dreary, pathetic goth band that can write songs about you.
 

Deacdo

Liturgist
Joined
Oct 24, 2004
Messages
585
Sounds like monsters will be shitting gold in this game, too :roll:
 

aweigh

Arcane
Joined
Aug 23, 2005
Messages
18,180
Location
Florida
I've been meaning to ask you Deacdo: is your name a misspelling of "Decado" from the David Gemmell novel "The King Beyond The Gate"?
 

Ellester

Liturgist
Joined
Dec 27, 2004
Messages
162
Location
ohio
on the main web site

Remember Avalon, the nude Templar model from Playboy? Hellgate Guru's managed to get its hands on the full, high resolution image. Weighing in at 2735x3500, Phil Shenk's Avalon is truly a sight to behold.

Geek porn. I wonder how many will jerk themselves off over the picture. lol
 

bryce777

Erudite
Joined
Feb 4, 2005
Messages
4,225
Location
In my country the system operates YOU
Nightjed said:
In terms of singleplayer, we're not doing anything to extend the longevity of our title past five play throughs.

Our bosses are bosses in that they're bigger, meaner, tougher hell bastards than what you've been fighting, but they're still just hell bastards of a different sort. So I suppose they are a bit predictable in that sense, but then they're kind of supposed to be. In terms of strategy, you'll need to learn how to combat bosses since they all have specific strengths and weaknesses and are prone to certain actions.

Yep, that sounds like a randombly generated roguelike with unlimited replayability allright

This changes so often there's really no way to know how it will wind up right now. Basically everyone who ever said anything about the skill system in the past was probably right but is now probably wrong, though they could very well be right again in the next 20 minutes.

IMHO if they dont even know how they are going to do the most important feature of the game they should just shut the hell up until they do, wth are they hyping if they dont know anything about the gameplay or multiplay ? -_-

my hopes for this game are going lower and lower by the second

I just like how as the game gets closer to release, they get less and less sure about what they will actually be delivering.
 

bryce777

Erudite
Joined
Feb 4, 2005
Messages
4,225
Location
In my country the system operates YOU
EEVIAC said:
Dhruin said:
I don't know if this is relevant but Ivan Sulic was an editor at PS2.IGN until recently. I'm not sure I ever read much of his stuff (don't have a console) but I've seen him called an idiot before. Perhaps he just didn't do a good job of communicating some stuff.

Maybe they could have a bar with a dreary, pathetic goth band that can write songs about you.

That's fucking brilliant.
 

As an Amazon Associate, rpgcodex.net earns from qualifying purchases.
Back
Top Bottom