Tags: Elder Scrolls IV: Oblivion
<A href="http://www.foogaming.com">Foo Gaming</a> gives <a href="http://www.elderscrolls.com">Oblivion</a> a perfect <b>5/5 stars</b> with <A href="http://foogaming.com/articles/reviews/the-elder-scrolls-iv-oblivion/">their review</a> of the game. They do have a paragraph devoted to the downside of the game, where they mention the consolitis thing, but I decided to mention this instead:
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<blockquote>Since sound is physics-based, the world of Oblivion is more immersive. Drag a sword across concrete and it’ll make the appropriate sound. Drag it across the dirt ground, and it’ll have a different sound.</blockquote>
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While a neat touch, I just find that first sentence funny. Physics based sound, people!
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Spotted at: <A HREF="http://www.shacknews.com">Shack News</A>
<A href="http://www.foogaming.com">Foo Gaming</a> gives <a href="http://www.elderscrolls.com">Oblivion</a> a perfect <b>5/5 stars</b> with <A href="http://foogaming.com/articles/reviews/the-elder-scrolls-iv-oblivion/">their review</a> of the game. They do have a paragraph devoted to the downside of the game, where they mention the consolitis thing, but I decided to mention this instead:
<br>
<blockquote>Since sound is physics-based, the world of Oblivion is more immersive. Drag a sword across concrete and it’ll make the appropriate sound. Drag it across the dirt ground, and it’ll have a different sound.</blockquote>
<br>
While a neat touch, I just find that first sentence funny. Physics based sound, people!
<br>
<br>
<br>
Spotted at: <A HREF="http://www.shacknews.com">Shack News</A>